516 lines
21 KiB
OCaml
516 lines
21 KiB
OCaml
(*****************************************************************************)
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(* *)
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(* Open Source License *)
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(* Copyright (c) 2018 Dynamic Ledger Solutions, Inc. <contact@tezos.com> *)
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(* *)
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(* Permission is hereby granted, free of charge, to any person obtaining a *)
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(* copy of this software and associated documentation files (the "Software"),*)
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(* to deal in the Software without restriction, including without limitation *)
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(* the rights to use, copy, modify, merge, publish, distribute, sublicense, *)
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(* and/or sell copies of the Software, and to permit persons to whom the *)
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(* Software is furnished to do so, subject to the following conditions: *)
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(* *)
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(* The above copyright notice and this permission notice shall be included *)
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(* in all copies or substantial portions of the Software. *)
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(* *)
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(* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR*)
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(* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, *)
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(* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL *)
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(* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER*)
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(* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING *)
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(* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER *)
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(* DEALINGS IN THE SOFTWARE. *)
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(* *)
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(*****************************************************************************)
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open Misc
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type error +=
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| Consume_roll_change (* `Permanent *)
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| No_roll_for_delegate (* `Permanent *)
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| No_roll_snapshot_for_cycle of Cycle_repr.t (* `Permanent *)
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| Unregistered_delegate of Signature.Public_key_hash.t (* `Permanent *)
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let () =
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let open Data_encoding in
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(* Consume roll change *)
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register_error_kind
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`Permanent
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~id:"contract.manager.consume_roll_change"
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~title:"Consume roll change"
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~description:"Change is not enough to consume a roll."
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~pp:(fun ppf () ->
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Format.fprintf ppf "Not enough change to consume a roll.")
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empty
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(function Consume_roll_change -> Some () | _ -> None)
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(fun () -> Consume_roll_change) ;
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(* No roll for delegate *)
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register_error_kind
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`Permanent
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~id:"contract.manager.no_roll_for_delegate"
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~title:"No roll for delegate"
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~description:"Delegate has no roll."
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~pp:(fun ppf () -> Format.fprintf ppf "Delegate has no roll.")
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empty
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(function No_roll_for_delegate -> Some () | _ -> None)
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(fun () -> No_roll_for_delegate) ;
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(* No roll snapshot for cycle *)
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register_error_kind
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`Permanent
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~id:"contract.manager.no_roll_snapshot_for_cycle"
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~title:"No roll snapshot for cycle"
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~description:"A snapshot of the rolls distribution does not exist for this cycle."
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~pp:(fun ppf c ->
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Format.fprintf ppf
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"A snapshot of the rolls distribution does not exist for cycle %a" Cycle_repr.pp c)
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(obj1 (req "cycle" Cycle_repr.encoding))
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(function No_roll_snapshot_for_cycle c-> Some c | _ -> None)
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(fun c -> No_roll_snapshot_for_cycle c) ;
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(* Unregistered delegate *)
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register_error_kind
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`Permanent
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~id:"contract.manager.unregistered_delegate"
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~title:"Unregistered delegate"
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~description:"A contract cannot be delegated to an unregistered delegate"
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~pp:(fun ppf k->
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Format.fprintf ppf "The provided public key (with hash %a) is \
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\ not registered as valid delegate key."
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Signature.Public_key_hash.pp k)
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(obj1 (req "hash" Signature.Public_key_hash.encoding))
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(function Unregistered_delegate k -> Some k | _ -> None)
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(fun k -> Unregistered_delegate k)
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let get_contract_delegate c contract =
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Storage.Contract.Delegate.get_option c contract
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let delegate_pubkey ctxt delegate =
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Storage.Contract.Manager.get_option ctxt
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(Contract_repr.implicit_contract delegate) >>=? function
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| None | Some (Manager_repr.Hash _) ->
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fail (Unregistered_delegate delegate)
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| Some (Manager_repr.Public_key pk) ->
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return pk
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let clear_cycle c cycle =
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Storage.Roll.Snapshot_for_cycle.get c cycle >>=? fun index ->
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Storage.Roll.Snapshot_for_cycle.delete c cycle >>=? fun c ->
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Storage.Roll.Last_for_snapshot.delete (c, cycle) index >>=? fun c ->
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Storage.Roll.Owner.delete_snapshot c (cycle, index) >>= fun c ->
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return c
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let fold ctxt ~f init =
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Storage.Roll.Next.get ctxt >>=? fun last ->
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let rec loop ctxt roll acc =
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acc >>=? fun acc ->
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if Roll_repr.(roll = last) then
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return acc
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else
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Storage.Roll.Owner.get_option ctxt roll >>=? function
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| None ->
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loop ctxt (Roll_repr.succ roll) (return acc)
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| Some delegate ->
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loop ctxt (Roll_repr.succ roll) (f roll delegate acc) in
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loop ctxt Roll_repr.first (return init)
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let snapshot_rolls_for_cycle ctxt cycle =
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Storage.Roll.Snapshot_for_cycle.get ctxt cycle >>=? fun index ->
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Storage.Roll.Snapshot_for_cycle.set ctxt cycle (index + 1) >>=? fun ctxt ->
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Storage.Roll.Owner.snapshot ctxt (cycle, index) >>=? fun ctxt ->
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Storage.Roll.Next.get ctxt >>=? fun last ->
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Storage.Roll.Last_for_snapshot.init (ctxt, cycle) index last >>=? fun ctxt ->
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return ctxt
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let freeze_rolls_for_cycle ctxt cycle =
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Storage.Roll.Snapshot_for_cycle.get ctxt cycle >>=? fun max_index ->
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Storage.Seed.For_cycle.get ctxt cycle >>=? fun seed ->
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let rd = Seed_repr.initialize_new seed [MBytes.of_string "roll_snapshot"] in
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let seq = Seed_repr.sequence rd 0l in
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let selected_index =
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Seed_repr.take_int32 seq (Int32.of_int max_index) |> fst |> Int32.to_int in
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Storage.Roll.Snapshot_for_cycle.set ctxt cycle selected_index >>=? fun ctxt ->
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fold_left_s
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(fun ctxt index ->
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if Compare.Int.(index = selected_index) then
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return ctxt
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else
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Storage.Roll.Owner.delete_snapshot ctxt (cycle, index) >>= fun ctxt ->
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Storage.Roll.Last_for_snapshot.delete (ctxt, cycle) index >>=? fun ctxt ->
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return ctxt
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)
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ctxt
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Misc.(0 --> (max_index - 1)) >>=? fun ctxt ->
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return ctxt
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(* Roll selection *)
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module Random = struct
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let int32_to_bytes i =
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let b = MBytes.create 4 in
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MBytes.set_int32 b 0 i;
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b
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let level_random seed use level =
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let position = level.Level_repr.cycle_position in
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Seed_repr.initialize_new seed
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[MBytes.of_string ("level "^use^":");
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int32_to_bytes position]
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let owner c kind level offset =
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let cycle = level.Level_repr.cycle in
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Seed_storage.for_cycle c cycle >>=? fun random_seed ->
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let rd = level_random random_seed kind level in
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let sequence = Seed_repr.sequence rd (Int32.of_int offset) in
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Storage.Roll.Snapshot_for_cycle.get c cycle >>=? fun index ->
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Storage.Roll.Last_for_snapshot.get (c, cycle) index >>=? fun bound ->
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let rec loop sequence =
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let roll, sequence = Roll_repr.random sequence ~bound in
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Storage.Roll.Owner.Snapshot.get_option c ((cycle, index), roll) >>=? function
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| None ->
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loop sequence
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| Some delegate ->
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return delegate in
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Storage.Roll.Owner.snapshot_exists c (cycle, index) >>= fun snapshot_exists ->
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fail_unless snapshot_exists (No_roll_snapshot_for_cycle cycle) >>=? fun () ->
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loop sequence
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end
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let baking_rights_owner c level ~priority =
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Random.owner c "baking" level priority
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let endorsement_rights_owner c level ~slot =
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Random.owner c "endorsement" level slot
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let traverse_rolls ctxt head =
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let rec loop acc roll =
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Storage.Roll.Successor.get_option ctxt roll >>=? function
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| None -> return (List.rev acc)
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| Some next -> loop (next :: acc) next in
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loop [head] head
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let get_rolls ctxt delegate =
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Storage.Roll.Delegate_roll_list.get_option ctxt delegate >>=? function
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| None -> return_nil
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| Some head_roll -> traverse_rolls ctxt head_roll
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let count_rolls ctxt delegate =
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Storage.Roll.Delegate_roll_list.get_option ctxt delegate >>=? function
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| None -> return 0
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| Some head_roll ->
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let rec loop acc roll =
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Storage.Roll.Successor.get_option ctxt roll >>=? function
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| None -> return acc
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| Some next -> loop (succ acc) next in
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loop 1 head_roll
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let get_change c delegate =
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Storage.Roll.Delegate_change.get_option c delegate >>=? function
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| None -> return Tez_repr.zero
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| Some change -> return change
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module Delegate = struct
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let fresh_roll c =
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Storage.Roll.Next.get c >>=? fun roll ->
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Storage.Roll.Next.set c (Roll_repr.succ roll) >>=? fun c ->
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return (roll, c)
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let get_limbo_roll c =
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Storage.Roll.Limbo.get_option c >>=? function
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| None ->
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fresh_roll c >>=? fun (roll, c) ->
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Storage.Roll.Limbo.init c roll >>=? fun c ->
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return (roll, c)
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| Some roll ->
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return (roll, c)
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let consume_roll_change c delegate =
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let tokens_per_roll = Constants_storage.tokens_per_roll c in
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Storage.Roll.Delegate_change.get c delegate >>=? fun change ->
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trace Consume_roll_change
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(Lwt.return Tez_repr.(change -? tokens_per_roll)) >>=? fun new_change ->
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Storage.Roll.Delegate_change.set c delegate new_change
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let recover_roll_change c delegate =
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let tokens_per_roll = Constants_storage.tokens_per_roll c in
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Storage.Roll.Delegate_change.get c delegate >>=? fun change ->
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Lwt.return Tez_repr.(change +? tokens_per_roll) >>=? fun new_change ->
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Storage.Roll.Delegate_change.set c delegate new_change
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let pop_roll_from_delegate c delegate =
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recover_roll_change c delegate >>=? fun c ->
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(* beginning:
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delegate : roll -> successor_roll -> ...
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limbo : limbo_head -> ...
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*)
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Storage.Roll.Limbo.get_option c >>=? fun limbo_head ->
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Storage.Roll.Delegate_roll_list.get_option c delegate >>=? function
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| None -> fail No_roll_for_delegate
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| Some roll ->
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Storage.Roll.Owner.delete c roll >>=? fun c ->
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Storage.Roll.Successor.get_option c roll >>=? fun successor_roll ->
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Storage.Roll.Delegate_roll_list.set_option c delegate successor_roll >>= fun c ->
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(* delegate : successor_roll -> ...
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roll ------^
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limbo : limbo_head -> ... *)
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Storage.Roll.Successor.set_option c roll limbo_head >>= fun c ->
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(* delegate : successor_roll -> ...
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roll ------v
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limbo : limbo_head -> ... *)
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Storage.Roll.Limbo.init_set c roll >>= fun c ->
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(* delegate : successor_roll -> ...
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limbo : roll -> limbo_head -> ... *)
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return (roll, c)
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let create_roll_in_delegate c delegate delegate_pk =
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consume_roll_change c delegate >>=? fun c ->
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(* beginning:
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delegate : delegate_head -> ...
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limbo : roll -> limbo_successor -> ...
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*)
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Storage.Roll.Delegate_roll_list.get_option c delegate >>=? fun delegate_head ->
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get_limbo_roll c >>=? fun (roll, c) ->
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Storage.Roll.Owner.init c roll delegate_pk >>=? fun c ->
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Storage.Roll.Successor.get_option c roll >>=? fun limbo_successor ->
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Storage.Roll.Limbo.set_option c limbo_successor >>= fun c ->
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(* delegate : delegate_head -> ...
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roll ------v
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limbo : limbo_successor -> ... *)
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Storage.Roll.Successor.set_option c roll delegate_head >>= fun c ->
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(* delegate : delegate_head -> ...
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roll ------^
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limbo : limbo_successor -> ... *)
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Storage.Roll.Delegate_roll_list.init_set c delegate roll >>= fun c ->
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(* delegate : roll -> delegate_head -> ...
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limbo : limbo_successor -> ... *)
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return c
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let ensure_inited c delegate =
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Storage.Roll.Delegate_change.mem c delegate >>= function
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| true -> return c
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| false ->
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Storage.Roll.Delegate_change.init c delegate Tez_repr.zero
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let is_inactive c delegate =
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Storage.Contract.Inactive_delegate.mem c
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(Contract_repr.implicit_contract delegate) >>= fun inactive ->
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if inactive then
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return inactive
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else
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Storage.Contract.Delegate_desactivation.get_option c
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(Contract_repr.implicit_contract delegate) >>=? function
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| Some last_active_cycle ->
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let { Level_repr.cycle = current_cycle } = Raw_context.current_level c in
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return Cycle_repr.(last_active_cycle < current_cycle)
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| None ->
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(* This case is only when called from `set_active`, when creating
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a contract. *)
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return_false
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let add_amount c delegate amount =
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ensure_inited c delegate >>=? fun c ->
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let tokens_per_roll = Constants_storage.tokens_per_roll c in
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Storage.Roll.Delegate_change.get c delegate >>=? fun change ->
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Lwt.return Tez_repr.(amount +? change) >>=? fun change ->
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Storage.Roll.Delegate_change.set c delegate change >>=? fun c ->
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delegate_pubkey c delegate >>=? fun delegate_pk ->
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let rec loop c change =
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if Tez_repr.(change < tokens_per_roll) then
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return c
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else
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Lwt.return Tez_repr.(change -? tokens_per_roll) >>=? fun change ->
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create_roll_in_delegate c delegate delegate_pk >>=? fun c ->
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loop c change in
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is_inactive c delegate >>=? fun inactive ->
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if inactive then
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return c
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else
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loop c change >>=? fun c ->
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Storage.Roll.Delegate_roll_list.get_option c delegate >>=? fun rolls ->
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match rolls with
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| None ->
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return c
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| Some _ ->
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Storage.Active_delegates_with_rolls.add c delegate >>= fun c ->
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return c
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let remove_amount c delegate amount =
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let tokens_per_roll = Constants_storage.tokens_per_roll c in
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let rec loop c change =
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if Tez_repr.(amount <= change)
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then return (c, change)
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else
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pop_roll_from_delegate c delegate >>=? fun (_, c) ->
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Lwt.return Tez_repr.(change +? tokens_per_roll) >>=? fun change ->
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loop c change in
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Storage.Roll.Delegate_change.get c delegate >>=? fun change ->
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is_inactive c delegate >>=? fun inactive ->
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begin
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if inactive then
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return (c, change)
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else
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loop c change >>=? fun (c, change) ->
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Storage.Roll.Delegate_roll_list.get_option c delegate >>=? fun rolls ->
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match rolls with
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| None ->
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Storage.Active_delegates_with_rolls.del c delegate >>= fun c ->
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return (c, change)
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| Some _ ->
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return (c, change)
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end >>=? fun (c, change) ->
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Lwt.return Tez_repr.(change -? amount) >>=? fun change ->
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Storage.Roll.Delegate_change.set c delegate change
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let set_inactive ctxt delegate =
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ensure_inited ctxt delegate >>=? fun ctxt ->
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let tokens_per_roll = Constants_storage.tokens_per_roll ctxt in
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Storage.Roll.Delegate_change.get ctxt delegate >>=? fun change ->
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Storage.Contract.Inactive_delegate.add ctxt
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(Contract_repr.implicit_contract delegate) >>= fun ctxt ->
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Storage.Active_delegates_with_rolls.del ctxt delegate >>= fun ctxt ->
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let rec loop ctxt change =
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Storage.Roll.Delegate_roll_list.get_option ctxt delegate >>=? function
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| None -> return (ctxt, change)
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| Some _roll ->
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pop_roll_from_delegate ctxt delegate >>=? fun (_, ctxt) ->
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Lwt.return Tez_repr.(change +? tokens_per_roll) >>=? fun change ->
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loop ctxt change in
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loop ctxt change >>=? fun (ctxt, change) ->
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Storage.Roll.Delegate_change.set ctxt delegate change >>=? fun ctxt ->
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return ctxt
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let set_active ctxt delegate =
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is_inactive ctxt delegate >>=? fun inactive ->
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let current_cycle = (Raw_context.current_level ctxt).cycle in
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let preserved_cycles = Constants_storage.preserved_cycles ctxt in
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(* When the delegate is new or inactive, she will become active in
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`1+preserved_cycles`, and we allow `preserved_cycles` for the
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delegate to start baking. When the delegate is active, we only
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give her at least `preserved_cycles` after the current cycle
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before to be deactivated. *)
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Storage.Contract.Delegate_desactivation.get_option ctxt
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(Contract_repr.implicit_contract delegate) >>=? fun current_expiration ->
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let expiration = match current_expiration with
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| None ->
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Cycle_repr.add current_cycle (1+2*preserved_cycles)
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| Some current_expiration ->
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let delay =
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if inactive then (1+2*preserved_cycles) else 1+preserved_cycles in
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let updated =
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Cycle_repr.add current_cycle delay in
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Cycle_repr.max current_expiration updated in
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Storage.Contract.Delegate_desactivation.init_set ctxt
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(Contract_repr.implicit_contract delegate)
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expiration >>= fun ctxt ->
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if not inactive then
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return ctxt
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else begin
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ensure_inited ctxt delegate >>=? fun ctxt ->
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let tokens_per_roll = Constants_storage.tokens_per_roll ctxt in
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Storage.Roll.Delegate_change.get ctxt delegate >>=? fun change ->
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Storage.Contract.Inactive_delegate.del ctxt
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(Contract_repr.implicit_contract delegate) >>= fun ctxt ->
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delegate_pubkey ctxt delegate >>=? fun delegate_pk ->
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let rec loop ctxt change =
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if Tez_repr.(change < tokens_per_roll) then
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return ctxt
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else
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Lwt.return Tez_repr.(change -? tokens_per_roll) >>=? fun change ->
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create_roll_in_delegate ctxt delegate delegate_pk >>=? fun ctxt ->
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loop ctxt change in
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loop ctxt change >>=? fun ctxt ->
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Storage.Roll.Delegate_roll_list.get_option ctxt delegate >>=? fun rolls ->
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match rolls with
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| None ->
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return ctxt
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| Some _ ->
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Storage.Active_delegates_with_rolls.add ctxt delegate >>= fun ctxt ->
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return ctxt
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end
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end
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module Contract = struct
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let add_amount c contract amount =
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get_contract_delegate c contract >>=? function
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| None -> return c
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| Some delegate ->
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Delegate.add_amount c delegate amount
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let remove_amount c contract amount =
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get_contract_delegate c contract >>=? function
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| None -> return c
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| Some delegate ->
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Delegate.remove_amount c delegate amount
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end
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let init ctxt =
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Storage.Roll.Next.init ctxt Roll_repr.first
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let init_first_cycles ctxt =
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let preserved = Constants_storage.preserved_cycles ctxt in
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(* Precompute rolls for cycle (0 --> preserved_cycles) *)
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List.fold_left
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|
(fun ctxt c ->
|
|
ctxt >>=? fun ctxt ->
|
|
let cycle = Cycle_repr.of_int32_exn (Int32.of_int c) in
|
|
Storage.Roll.Snapshot_for_cycle.init ctxt cycle 0 >>=? fun ctxt ->
|
|
snapshot_rolls_for_cycle ctxt cycle >>=? fun ctxt ->
|
|
freeze_rolls_for_cycle ctxt cycle)
|
|
(return ctxt) (0 --> preserved) >>=? fun ctxt ->
|
|
let cycle = Cycle_repr.of_int32_exn (Int32.of_int (preserved + 1)) in
|
|
(* Precomputed a snapshot for cycle (preserved_cycles + 1) *)
|
|
Storage.Roll.Snapshot_for_cycle.init ctxt cycle 0 >>=? fun ctxt ->
|
|
snapshot_rolls_for_cycle ctxt cycle >>=? fun ctxt ->
|
|
(* Prepare storage for storing snapshots for cycle (preserved_cycles+2) *)
|
|
let cycle = Cycle_repr.of_int32_exn (Int32.of_int (preserved + 2)) in
|
|
Storage.Roll.Snapshot_for_cycle.init ctxt cycle 0 >>=? fun ctxt ->
|
|
return ctxt
|
|
|
|
let snapshot_rolls ctxt =
|
|
let current_level = Raw_context.current_level ctxt in
|
|
let preserved = Constants_storage.preserved_cycles ctxt in
|
|
let cycle = Cycle_repr.add current_level.cycle (preserved+2) in
|
|
snapshot_rolls_for_cycle ctxt cycle
|
|
|
|
let cycle_end ctxt last_cycle =
|
|
let preserved = Constants_storage.preserved_cycles ctxt in
|
|
begin
|
|
match Cycle_repr.sub last_cycle preserved with
|
|
| None -> return ctxt
|
|
| Some cleared_cycle ->
|
|
clear_cycle ctxt cleared_cycle
|
|
end >>=? fun ctxt ->
|
|
let frozen_roll_cycle = Cycle_repr.add last_cycle (preserved+1) in
|
|
freeze_rolls_for_cycle ctxt frozen_roll_cycle >>=? fun ctxt ->
|
|
Storage.Roll.Snapshot_for_cycle.init
|
|
ctxt (Cycle_repr.succ (Cycle_repr.succ frozen_roll_cycle)) 0 >>=? fun ctxt ->
|
|
return ctxt
|
|
|
|
let update_tokens_per_roll ctxt new_tokens_per_roll =
|
|
let constants = Raw_context.constants ctxt in
|
|
let old_tokens_per_roll = constants.tokens_per_roll in
|
|
Raw_context.patch_constants ctxt begin fun constants ->
|
|
{ constants with Constants_repr.tokens_per_roll = new_tokens_per_roll }
|
|
end >>= fun ctxt ->
|
|
let decrease = Tez_repr.(new_tokens_per_roll < old_tokens_per_roll) in
|
|
begin
|
|
if decrease then
|
|
Lwt.return Tez_repr.(old_tokens_per_roll -? new_tokens_per_roll)
|
|
else
|
|
Lwt.return Tez_repr.(new_tokens_per_roll -? old_tokens_per_roll)
|
|
end >>=? fun abs_diff ->
|
|
Storage.Delegates.fold ctxt (Ok ctxt) begin fun pkh ctxt ->
|
|
Lwt.return ctxt >>=? fun ctxt ->
|
|
count_rolls ctxt pkh >>=? fun rolls ->
|
|
Lwt.return Tez_repr.(abs_diff *? Int64.of_int rolls) >>=? fun amount ->
|
|
if decrease then
|
|
Delegate.add_amount ctxt pkh amount
|
|
else
|
|
Delegate.remove_amount ctxt pkh amount
|
|
end
|