ligo/lib_node_shell/chain.ml
Pietro Abate 71c8e02b41 Node: properly restore the current head after a node reboot
Together With Benjamin and Vincent (teamwork !)
2017-12-14 19:12:07 +01:00

109 lines
3.9 KiB
OCaml

(**************************************************************************)
(* *)
(* Copyright (c) 2014 - 2017. *)
(* Dynamic Ledger Solutions, Inc. <contact@tezos.com> *)
(* *)
(* All rights reserved. No warranty, explicit or implicit, provided. *)
(* *)
(**************************************************************************)
open Logging.Node.State
open State
let mempool_encoding = State.mempool_encoding
let genesis net_state =
let genesis = Net.genesis net_state in
Block.read_exn net_state genesis.block
let known_heads net_state =
read_chain_store net_state begin fun chain_store _data ->
Store.Chain.Known_heads.elements chain_store
end >>= fun hashes ->
Lwt_list.map_p (Block.read_exn net_state) hashes
let head net_state =
read_chain_store net_state begin fun _chain_store data ->
Lwt.return data.current_head
end
let mem net_state hash =
read_chain_store net_state begin fun chain_store data ->
if Block_hash.equal (Block.hash data.current_head) hash then
Lwt.return true
else
Store.Chain.In_chain.known (chain_store, hash)
end
type data = State.chain_data = {
current_head: Block.t ;
current_mempool: mempool ;
live_blocks: Block_hash.Set.t ;
live_operations: Operation_hash.Set.t ;
}
let data net_state =
read_chain_store net_state begin fun _chain_store data ->
Lwt.return data
end
let locked_set_head chain_store data block =
let rec pop_blocks ancestor block =
let hash = Block.hash block in
if Block_hash.equal hash ancestor then
Lwt.return_unit
else
lwt_debug "pop_block %a" Block_hash.pp_short hash >>= fun () ->
Store.Chain.In_chain.remove (chain_store, hash) >>= fun () ->
Block.predecessor block >>= function
| Some predecessor ->
pop_blocks ancestor predecessor
| None -> assert false (* Cannot pop the genesis... *)
in
let push_block pred_hash block =
let hash = Block.hash block in
lwt_debug "push_block %a" Block_hash.pp_short hash >>= fun () ->
Store.Chain.In_chain.store (chain_store, pred_hash) hash >>= fun () ->
Lwt.return hash
in
Chain_traversal.new_blocks
~from_block:data.current_head ~to_block:block >>= fun (ancestor, path) ->
let ancestor = Block.hash ancestor in
pop_blocks ancestor data.current_head >>= fun () ->
Lwt_list.fold_left_s push_block ancestor path >>= fun _ ->
Store.Chain.Current_head.store chain_store (Block.hash block) >>= fun () ->
(* TODO more optimized updated of live_{blocks/operations} when the
new head is a direct successor of the current head...
Make sure to do the live blocks computation in `init_head`
when this TODO is resolved. *)
Chain_traversal.live_blocks
block (State.Block.max_operations_ttl block) >>= fun (live_blocks,
live_operations) ->
Lwt.return { current_head = block ;
current_mempool = State.empty_mempool ;
live_blocks ;
live_operations ;
}
let set_head net_state block =
update_chain_store net_state begin fun chain_store data ->
locked_set_head chain_store data block >>= fun new_chain_data ->
Lwt.return (Some new_chain_data,
data.current_head)
end
let test_and_set_head net_state ~old block =
update_chain_store net_state begin fun chain_store data ->
if not (Block.equal data.current_head old) then
Lwt.return (None, false)
else
locked_set_head chain_store data block >>= fun new_chain_data ->
Lwt.return (Some new_chain_data, true)
end
let init_head net_state =
head net_state >>= fun block ->
set_head net_state block >>= fun _ ->
Lwt.return_unit