(*****************************************************************************) (* *) (* Open Source License *) (* Copyright (c) 2018 Dynamic Ledger Solutions, Inc. *) (* *) (* Permission is hereby granted, free of charge, to any person obtaining a *) (* copy of this software and associated documentation files (the "Software"),*) (* to deal in the Software without restriction, including without limitation *) (* the rights to use, copy, modify, merge, publish, distribute, sublicense, *) (* and/or sell copies of the Software, and to permit persons to whom the *) (* Software is furnished to do so, subject to the following conditions: *) (* *) (* The above copyright notice and this permission notice shall be included *) (* in all copies or substantial portions of the Software. *) (* *) (* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR*) (* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, *) (* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL *) (* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER*) (* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING *) (* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER *) (* DEALINGS IN THE SOFTWARE. *) (* *) (*****************************************************************************) open State_logging open Validation_errors module Shared = struct type 'a t = { data: 'a ; lock: Lwt_mutex.t ; } let create data = { data ; lock = Lwt_mutex.create () } let use { data ; lock } f = Lwt_mutex.with_lock lock (fun () -> f data) end type global_state = { global_data: global_data Shared.t ; protocol_store: Store.Protocol.store Shared.t ; main_chain: Chain_id.t ; protocol_watcher: Protocol_hash.t Lwt_watcher.input ; block_watcher: block Lwt_watcher.input ; } and global_data = { chains: chain_state Chain_id.Table.t ; global_store: Store.t ; context_index: Context.index ; } and chain_state = { (* never take the lock on 'block_store' when holding the lock on 'chain_data'. *) global_state: global_state ; chain_id: Chain_id.t ; genesis: genesis ; faked_genesis_hash: Block_hash.t ; expiration: Time.t option ; allow_forked_chain: bool ; block_store: Store.Block.store Shared.t ; context_index: Context.index Shared.t ; block_watcher: block Lwt_watcher.input ; chain_data: chain_data_state Shared.t ; block_rpc_directories: block RPC_directory.t Protocol_hash.Map.t Protocol_hash.Table.t ; } and genesis = { time: Time.t ; block: Block_hash.t ; protocol: Protocol_hash.t ; } and chain_data_state = { mutable data: chain_data ; mutable checkpoint: Int32.t * Block_hash.t ; chain_data_store: Store.Chain_data.store ; } and chain_data = { current_head: block ; current_mempool: Mempool.t ; live_blocks: Block_hash.Set.t ; live_operations: Operation_hash.Set.t ; test_chain: Chain_id.t option ; } and block = { chain_state: chain_state ; hash: Block_hash.t ; contents: Store.Block.contents ; header: Block_header.t ; } and hashed_header = { header: Block_header.t ; hash: Block_hash.t ; } let read_chain_data { chain_data } f = Shared.use chain_data begin fun state -> f state.chain_data_store state.data end let update_chain_data { chain_id ; context_index ; chain_data } f = Shared.use chain_data begin fun state -> f state.chain_data_store state.data >>= fun (data, res) -> Lwt_utils.may data ~f:begin fun data -> state.data <- data ; Shared.use context_index begin fun context_index -> Context.set_head context_index chain_id data.current_head.contents.context end >>= fun () -> Lwt.return_unit end >>= fun () -> Lwt.return res end (** The number of predecessors stored per block. This value chosen to compute efficiently block locators that can cover a chain of 2 months, at 1 block/min, which is ~86K blocks at the cost in space of ~72MB. |locator| = log2(|chain|/10) -1 *) let stored_predecessors_size = 12 (** Takes a block and populates its predecessors store, under the assumption that all its predecessors have their store already populated. The precedecessors are distributed along the chain, up to the genesis, at a distance from [b] that grows exponentially. The store tabulates a function [p] from distances to block_ids such that if [p(b,d)=b'] then [b'] is at distance 2^d from [b]. Example of how previous predecessors are used: p(n,0) = n-1 p(n,1) = n-2 = p(n-1,0) p(n,2) = n-4 = p(n-2,1) p(n,3) = n-8 = p(n-4,2) p(n,4) = n-16 = p(n-8,3) *) let store_predecessors (store: Store.Block.store) (b: Block_hash.t) : unit Lwt.t = let rec loop pred dist = if dist = stored_predecessors_size then Lwt.return_unit else Store.Block.Predecessors.read_opt (store, pred) (dist-1) >>= function | None -> Lwt.return_unit (* we reached genesis *) | Some p -> Store.Block.Predecessors.store (store, b) dist p >>= fun () -> loop p (dist+1) in (* the first predecessor is fetched from the header *) Store.Block.Header.read_exn (store, b) >>= fun header -> let pred = header.shell.predecessor in if Block_hash.equal b pred then Lwt.return_unit (* genesis *) else Store.Block.Predecessors.store (store,b) 0 pred >>= fun () -> loop pred 1 (** [predecessor s b d] returns the hash of the node at distance [d] from [b]. Returns [None] if [d] is greater than the distance of [b] from genesis or if [b] is genesis. Works in O(log|chain|) if the chain is shorter than 2^[stored_predecessors_size] and in O(|chain|) after that. @raise Invalid_argument "State.predecessors: negative distance" *) let predecessor_n (store: Store.Block.store) (block_hash: Block_hash.t) (distance: int) : Block_hash.t option Lwt.t = (* helper functions *) (* computes power of 2 w/o floats *) let power_of_2 n = if n < 0 then invalid_arg "negative argument" else let rec loop cnt res = if cnt<1 then res else loop (cnt-1) (res*2) in loop n 1 in (* computes the closest power of two smaller than a given a number and the rest w/o floats *) let closest_power_two_and_rest n = if n < 0 then invalid_arg "negative argument" else let rec loop cnt n rest = if n<=1 then (cnt,rest) else loop (cnt+1) (n/2) (rest + (power_of_2 cnt) * (n mod 2)) in loop 0 n 0 in (* actual predecessor function *) if distance < 0 then invalid_arg ("State.predecessor: distance <= 0"^(string_of_int distance)) else if distance = 0 then Lwt.return_some block_hash else let rec loop block_hash distance = if distance = 1 then Store.Block.Predecessors.read_opt (store, block_hash) 0 else let (power,rest) = closest_power_two_and_rest distance in let (power,rest) = if power < stored_predecessors_size then (power,rest) else let power = stored_predecessors_size-1 in let rest = distance - (power_of_2 power) in (power,rest) in Store.Block.Predecessors.read_opt (store, block_hash) power >>= function | None -> Lwt.return_none (* reached genesis *) | Some pred -> if rest = 0 then Lwt.return_some pred (* landed on the requested predecessor *) else loop pred rest (* need to jump further back *) in loop block_hash distance let compute_locator_from_hash (chain : chain_state) ?(size = 200) head_hash seed = Shared.use chain.block_store begin fun block_store -> Store.Block.Header.read_exn (block_store, head_hash) >>= fun header -> Block_locator.compute ~predecessor:(predecessor_n block_store) ~genesis:chain.genesis.block head_hash header seed ~size end let compute_locator chain ?size head seed = compute_locator_from_hash chain ?size head.hash seed type t = global_state module Locked_block = struct let store_genesis store genesis context = let shell : Block_header.shell_header = { level = 0l ; proto_level = 0 ; predecessor = genesis.block ; (* genesis' predecessor is genesis *) timestamp = genesis.time ; fitness = [] ; validation_passes = 0 ; operations_hash = Operation_list_list_hash.empty ; context ; } in let header : Block_header.t = { shell ; protocol_data = MBytes.create 0 } in Store.Block.Header.store (store, genesis.block) header >>= fun () -> Store.Block.Contents.store (store, genesis.block) { Store.Block.message = Some "Genesis" ; max_operations_ttl = 0 ; context ; metadata = MBytes.create 0 ; last_allowed_fork_level = 0l ; } >>= fun () -> Lwt.return header (* Will that block is compatible with the current checkpoint. *) let acceptable chain_data hash (header : Block_header.t) = let level, block = chain_data.checkpoint in if level < header.shell.level then (* the predecessor is assumed compatible. *) Lwt.return_true else if level = header.shell.level then Lwt.return (Block_hash.equal hash block) else (* header.shell.level < level *) (* valid only if the current head is lower than the checkpoint. *) let head_level = chain_data.data.current_head.header.shell.level in Lwt.return (head_level < level) (* Is a block still valid for a given checkpoint ? *) let is_valid_for_checkpoint block_store hash (header : Block_header.t) (level, block) = if Compare.Int32.(header.shell.level < level) then Lwt.return_true else predecessor_n block_store hash (Int32.to_int @@ Int32.sub header.shell.level level) >>= function | None -> assert false | Some pred -> if Block_hash.equal pred block then Lwt.return_true else Lwt.return_false end (* Find the branches that are still valid with a given checkpoint, i.e. heads with lower level, or branches that goes through the checkpoint. *) let locked_valid_heads_for_checkpoint block_store data checkpoint = Store.Chain_data.Known_heads.read_all data.chain_data_store >>= fun heads -> Block_hash.Set.fold (fun head acc -> let valid_header = Store.Block.Header.read_exn (block_store, head) >>= fun header -> Locked_block.is_valid_for_checkpoint block_store head header checkpoint >>= fun valid -> Lwt.return (valid, header) in acc >>= fun (valid_heads, invalid_heads) -> valid_header >>= fun (valid, header) -> if valid then Lwt.return ((head, header) :: valid_heads, invalid_heads) else Lwt.return (valid_heads, (head, header) :: invalid_heads)) heads (Lwt.return ([], [])) (* Tag as invalid all blocks in `heads` and their predecessors whose level strictly higher to 'level'. *) let tag_invalid_heads block_store chain_store heads level = let rec tag_invalid_head (hash, header) = if header.Block_header.shell.level <= level then Store.Chain_data.Known_heads.store chain_store hash >>= fun () -> Lwt.return_some (hash, header) else let errors = [ Validation_errors.Checkpoint_error (hash, None) ] in Store.Block.Invalid_block.store block_store hash { level = header.shell.level ; errors } >>= fun () -> Store.Block.Contents.remove (block_store, hash) >>= fun () -> Store.Block.Operation_hashes.remove_all (block_store, hash) >>= fun () -> Store.Block.Operation_path.remove_all (block_store, hash) >>= fun () -> Store.Block.Operations.remove_all (block_store, hash) >>= fun () -> Store.Block.Predecessors.remove_all (block_store, hash) >>= fun () -> Store.Block.Header.read_opt (block_store, header.shell.predecessor) >>= function | None -> Lwt.return_none | Some header -> tag_invalid_head (Block_header.hash header, header) in Lwt_list.iter_p (fun (hash, _header) -> Store.Chain_data.Known_heads.remove chain_store hash) heads >>= fun () -> Lwt_list.filter_map_s tag_invalid_head heads (* Remove all blocks that are not in the chain. *) let cut_alternate_heads block_store chain_store heads = let rec cut_alternate_head hash header = Store.Chain_data.In_main_branch.known (chain_store, hash) >>= fun in_chain -> if in_chain then Lwt.return_unit else Store.Block.Contents.remove (block_store, hash) >>= fun () -> Store.Block.Operation_hashes.remove_all (block_store, hash) >>= fun () -> Store.Block.Operation_path.remove_all (block_store, hash) >>= fun () -> Store.Block.Operations.remove_all (block_store, hash) >>= fun () -> Store.Block.Predecessors.remove_all (block_store, hash) >>= fun () -> Store.Block.Header.read_opt (block_store, header.Block_header.shell.predecessor) >>= function | None -> Lwt.return_unit | Some header -> cut_alternate_head (Block_header.hash header) header in Lwt_list.iter_p (fun (hash, header) -> Store.Chain_data.Known_heads.remove chain_store hash >>= fun () -> cut_alternate_head hash header) heads module Chain = struct type nonrec genesis = genesis = { time: Time.t ; block: Block_hash.t ; protocol: Protocol_hash.t ; } let genesis_encoding = let open Data_encoding in conv (fun { time ; block ; protocol } -> (time, block, protocol)) (fun (time, block, protocol) -> { time ; block ; protocol }) (obj3 (req "timestamp" Time.encoding) (req "block" Block_hash.encoding) (req "protocol" Protocol_hash.encoding)) type t = chain_state type chain_state = t let main { main_chain } = main_chain let test chain_state = read_chain_data chain_state begin fun _ chain_data -> Lwt.return chain_data.test_chain end let allocate ~genesis ~faked_genesis_hash ~expiration ~allow_forked_chain ~current_head ~checkpoint global_state context_index chain_data_store block_store = Store.Block.Contents.read_exn (block_store, current_head) >>= fun current_block -> Store.Block.Header.read_exn (block_store, current_head) >>= fun current_block_head -> let rec chain_data = { data = { current_head = { chain_state ; hash = current_head ; contents = current_block ; header = current_block_head ; } ; current_mempool = Mempool.empty ; live_blocks = Block_hash.Set.singleton genesis.block ; live_operations = Operation_hash.Set.empty ; test_chain = None ; } ; checkpoint ; chain_data_store ; } and chain_state = { global_state ; chain_id = Chain_id.of_block_hash genesis.block ; chain_data = { Shared.data = chain_data ; lock = Lwt_mutex.create () } ; genesis ; faked_genesis_hash ; expiration ; allow_forked_chain ; block_store = Shared.create block_store ; context_index = Shared.create context_index ; block_watcher = Lwt_watcher.create_input () ; block_rpc_directories = Protocol_hash.Table.create 7 ; } in Lwt.return chain_state let locked_create global_state data ?expiration ?(allow_forked_chain = false) chain_id genesis commit = let chain_store = Store.Chain.get data.global_store chain_id in let block_store = Store.Block.get chain_store and chain_data_store = Store.Chain_data.get chain_store in let checkpoint = 0l, genesis.block in Store.Chain.Genesis_hash.store chain_store genesis.block >>= fun () -> Store.Chain.Genesis_time.store chain_store genesis.time >>= fun () -> Store.Chain.Genesis_protocol.store chain_store genesis.protocol >>= fun () -> Store.Chain_data.Current_head.store chain_data_store genesis.block >>= fun () -> Store.Chain_data.Known_heads.store chain_data_store genesis.block >>= fun () -> Store.Chain_data.Checkpoint.store chain_data_store checkpoint >>= fun () -> begin match expiration with | None -> Lwt.return_unit | Some time -> Store.Chain.Expiration.store chain_store time end >>= fun () -> begin if allow_forked_chain then Store.Chain.Allow_forked_chain.store data.global_store chain_id else Lwt.return_unit end >>= fun () -> Locked_block.store_genesis block_store genesis commit >>= fun genesis_header -> allocate ~genesis ~faked_genesis_hash:(Block_header.hash genesis_header) ~current_head:genesis.block ~expiration ~allow_forked_chain ~checkpoint global_state data.context_index chain_data_store block_store let create state ?allow_forked_chain genesis = let chain_id = Chain_id.of_block_hash genesis.block in Shared.use state.global_data begin fun data -> if Chain_id.Table.mem data.chains chain_id then Pervasives.failwith "State.Chain.create" else Context.commit_genesis data.context_index ~chain_id ~time:genesis.time ~protocol:genesis.protocol >>= fun commit -> locked_create state data ?allow_forked_chain chain_id genesis commit >>= fun chain -> Chain_id.Table.add data.chains chain_id chain ; Lwt.return chain end let locked_read global_state data id = let chain_store = Store.Chain.get data.global_store id in let block_store = Store.Block.get chain_store and chain_data_store = Store.Chain_data.get chain_store in Store.Chain.Genesis_hash.read chain_store >>=? fun genesis_hash -> Store.Chain.Genesis_time.read chain_store >>=? fun time -> Store.Chain.Genesis_protocol.read chain_store >>=? fun protocol -> Store.Chain.Expiration.read_opt chain_store >>= fun expiration -> Store.Chain.Allow_forked_chain.known data.global_store id >>= fun allow_forked_chain -> Store.Block.Header.read (block_store, genesis_hash) >>=? fun genesis_header -> let genesis = { time ; protocol ; block = genesis_hash } in Store.Chain_data.Current_head.read chain_data_store >>=? fun current_head -> Store.Chain_data.Checkpoint.read chain_data_store >>=? fun checkpoint -> try allocate ~genesis ~faked_genesis_hash:(Block_header.hash genesis_header) ~current_head ~expiration ~allow_forked_chain ~checkpoint global_state data.context_index chain_data_store block_store >>= return with Not_found -> fail Bad_data_dir let locked_read_all global_state data = Store.Chain.list data.global_store >>= fun ids -> iter_p (fun id -> locked_read global_state data id >>=? fun chain -> Chain_id.Table.add data.chains id chain ; return_unit) ids let read_all state = Shared.use state.global_data begin fun data -> locked_read_all state data end let get_exn state id = Shared.use state.global_data begin fun data -> Lwt.return (Chain_id.Table.find data.chains id) end let get state id = Lwt.catch (fun () -> get_exn state id >>= return) (function | Not_found -> fail (Unknown_chain id) | exn -> Lwt.fail exn) let all state = Shared.use state.global_data begin fun { chains } -> Lwt.return @@ Chain_id.Table.fold (fun _ chain acc -> chain :: acc) chains [] end let id { chain_id } = chain_id let genesis { genesis } = genesis let faked_genesis_hash { faked_genesis_hash } = faked_genesis_hash let expiration { expiration } = expiration let allow_forked_chain { allow_forked_chain } = allow_forked_chain let global_state { global_state } = global_state let checkpoint chain_state = Shared.use chain_state.chain_data begin fun { checkpoint } -> Lwt.return checkpoint end let set_checkpoint chain_state ((level, _block) as checkpoint) = Shared.use chain_state.block_store begin fun store -> Shared.use chain_state.chain_data begin fun data -> let head_header = data.data.current_head.header in let head_hash = data.data.current_head.hash in Locked_block.is_valid_for_checkpoint store head_hash head_header checkpoint >>= fun valid -> assert valid ; (* Remove outdated invalid blocks. *) Store.Block.Invalid_block.iter store ~f: begin fun hash iblock -> if iblock.level <= level then Store.Block.Invalid_block.remove store hash else Lwt.return_unit end >>= fun () -> (* Remove outdated heads and tag invalid branches. *) begin locked_valid_heads_for_checkpoint store data checkpoint >>= fun (valid_heads, invalid_heads) -> tag_invalid_heads store data.chain_data_store invalid_heads level >>= fun outdated_invalid_heads -> if head_header.shell.level < level then Lwt.return_unit else let outdated_valid_heads = List.filter (fun (hash, { Block_header.shell } ) -> shell.level <= level && not (Block_hash.equal hash head_hash)) valid_heads in cut_alternate_heads store data.chain_data_store outdated_valid_heads >>= fun () -> cut_alternate_heads store data.chain_data_store outdated_invalid_heads end >>= fun () -> (* Store the new checkpoint. *) Store.Chain_data.Checkpoint.store data.chain_data_store checkpoint >>= fun () -> data.checkpoint <- checkpoint ; (* TODO 'git fsck' in the context. *) Lwt.return_unit end end let acceptable_block chain_state hash (header : Block_header.t) = Shared.use chain_state.chain_data begin fun chain_data -> Locked_block.acceptable chain_data hash header end let destroy state chain = lwt_debug Tag.DSL.(fun f -> f "destroy %a" -% t event "destroy" -% a chain_id (id chain)) >>= fun () -> Shared.use state.global_data begin fun { global_store ; chains } -> Chain_id.Table.remove chains (id chain) ; Store.Chain.destroy global_store (id chain) >>= fun () -> Lwt.return_unit end end module Block = struct type t = block = { chain_state: Chain.t ; hash: Block_hash.t ; contents: Store.Block.contents ; header: Block_header.t ; } type block = t type validation_store = { context_hash: Context_hash.t; message: string option; max_operations_ttl: int; last_allowed_fork_level: Int32.t; } module Header = struct type t = hashed_header = { header: Block_header.t ; hash: Block_hash.t ; } type block_header = t let compare b1 b2 = Block_hash.compare b1.hash b2.hash let equal b1 b2 = Block_hash.equal b1.hash b2.hash let hash { hash } = hash let header { header } = header let shell_header { header = { Block_header.shell } } = shell let timestamp b = (shell_header b).timestamp let fitness b = (shell_header b).fitness let level b = (shell_header b).level let validation_passes b = (shell_header b).validation_passes let known chain_state hash = Shared.use chain_state.block_store begin fun store -> Store.Block.Header.known (store, hash) end let read chain_state ?(pred = 0) hash = Shared.use chain_state.block_store begin fun store -> begin if pred = 0 then return hash else predecessor_n store hash pred >>= function | None -> return chain_state.genesis.block | Some hash -> return hash end >>=? fun hash -> Store.Block.Header.read (store, hash) >>=? fun header -> return { header ; hash } end let read_opt chain_state ?pred hash = read chain_state ?pred hash >>= function | Error _ -> Lwt.return_none | Ok v -> Lwt.return_some v let read_exn chain_state ?(pred = 0) hash = Shared.use chain_state.block_store begin fun store -> begin if pred = 0 then Lwt.return hash else predecessor_n store hash pred >>= function | None -> Lwt.return chain_state.genesis.block | Some hash -> Lwt.return hash end >>= fun hash -> Store.Block.Header.read_exn (store, hash) >>= fun header -> Lwt.return { header ; hash } end let of_block ( { hash ; header } : block ) : t = { hash ; header } let to_block chain_state ( { hash ; header } : t ) : block option Lwt.t = Shared.use chain_state.block_store begin fun store -> Store.Block.Contents.read_opt (store, hash) >>= function | Some contents -> Lwt.return_some { chain_state ; hash ; contents ; header } | None -> Lwt.return_none end let all_operation_hashes chain_state { hash ; header } = Shared.use chain_state.block_store begin fun store -> Lwt_list.map_p (Store.Block.Operation_hashes.read_exn (store, hash)) (0 -- (header.Block_header.shell.validation_passes - 1)) end let predecessor chain_state { hash ; header } = if Block_hash.equal hash header.Block_header.shell.predecessor then Lwt.return_none (* we are at genesis *) else read_exn chain_state header.Block_header.shell.predecessor >>= fun block -> Lwt.return_some block let predecessor_n chain_state hash n = Shared.use chain_state.block_store begin fun block_store -> predecessor_n block_store hash n end end let compare b1 b2 = Block_hash.compare b1.hash b2.hash let equal b1 b2 = Block_hash.equal b1.hash b2.hash let hash { hash } = hash let header { header } = header let metadata { contents = { metadata } } = metadata let chain_state { chain_state } = chain_state let chain_id { chain_state = { chain_id } } = chain_id let shell_header { header = { shell } } = shell let timestamp b = (shell_header b).timestamp let fitness b = (shell_header b).fitness let level b = (shell_header b).level let proto_level b = (shell_header b).proto_level let validation_passes b = (shell_header b).validation_passes let message { contents = { message } } = message let max_operations_ttl { contents = { max_operations_ttl } } = max_operations_ttl let last_allowed_fork_level { contents = { last_allowed_fork_level } } = last_allowed_fork_level let is_genesis b = Block_hash.equal b.hash b.chain_state.genesis.block let known_valid chain_state hash = Shared.use chain_state.block_store begin fun store -> Store.Block.Contents.known (store, hash) end let known_invalid chain_state hash = Shared.use chain_state.block_store begin fun store -> Store.Block.Invalid_block.known store hash end let read_invalid chain_state hash = Shared.use chain_state.block_store begin fun store -> Store.Block.Invalid_block.read_opt store hash end let list_invalid chain_state = Shared.use chain_state.block_store begin fun store -> Store.Block.Invalid_block.fold store ~init:[] ~f:(fun hash { level ; errors } acc -> Lwt.return ((hash, level, errors) :: acc)) end let unmark_invalid chain_state block = Shared.use chain_state.block_store begin fun store -> Store.Block.Invalid_block.known store block >>= fun mem -> if mem then Store.Block.Invalid_block.remove store block >>= return else fail (Block_not_invalid block) end let is_valid_for_checkpoint block checkpoint = let chain_state = block.chain_state in Shared.use chain_state.block_store begin fun store -> Locked_block.is_valid_for_checkpoint store block.hash block.header checkpoint end let known chain_state hash = Shared.use chain_state.block_store begin fun store -> Store.Block.Contents.known (store, hash) >>= fun known -> if known then Lwt.return_true else Store.Block.Invalid_block.known store hash end let read chain_state ?(pred = 0) hash = Shared.use chain_state.block_store begin fun store -> begin if pred = 0 then return hash else predecessor_n store hash pred >>= function | None -> return chain_state.genesis.block | Some hash -> return hash end >>=? fun hash -> Store.Block.Contents.read (store, hash) >>=? fun contents -> Store.Block.Header.read (store, hash) >>=? fun header -> return { chain_state ; hash ; contents ; header } end let read_opt chain_state ?pred hash = read chain_state ?pred hash >>= function | Error _ -> Lwt.return_none | Ok v -> Lwt.return_some v let read_exn chain_state ?(pred = 0) hash = Shared.use chain_state.block_store begin fun store -> begin if pred = 0 then Lwt.return hash else predecessor_n store hash pred >>= function | None -> Lwt.return chain_state.genesis.block | Some hash -> Lwt.return hash end >>= fun hash -> Store.Block.Contents.read_exn (store, hash) >>= fun contents -> Store.Block.Header.read_exn (store, hash) >>= fun header -> Lwt.return { chain_state ; hash ; contents ; header } end (* Quick accessor to be optimized ?? *) let read_predecessor chain_state hash = Header.read chain_state hash >>=? fun { Header.header } -> return header.shell.predecessor let read_predecessor_opt chain_state hash = read_predecessor chain_state hash >>= function | Error _ -> Lwt.return_none | Ok v -> Lwt.return_some v let read_predecessor_exn chain_state hash = Header.read_exn chain_state hash >>= fun { Header.header } -> Lwt.return header.shell.predecessor let predecessor { chain_state ; header ; hash } = if Block_hash.equal hash header.shell.predecessor then Lwt.return_none (* we are at genesis *) else read_exn chain_state header.shell.predecessor >>= fun block -> Lwt.return_some block let predecessor_n b n = Shared.use b.chain_state.block_store begin fun block_store -> predecessor_n block_store b.hash n end let store ?(dont_enforce_context_hash = false) chain_state block_header block_header_metadata operations operations_metadata { context_hash ; message ; max_operations_ttl ; last_allowed_fork_level } = let bytes = Block_header.to_bytes block_header in let hash = Block_header.hash_raw bytes in fail_unless (block_header.shell.validation_passes = List.length operations) (failure "State.Block.store: invalid operations length") >>=? fun () -> fail_unless (block_header.shell.validation_passes = List.length operations_metadata) (failure "State.Block.store: invalid operations_data length") >>=? fun () -> fail_unless (List.for_all2 (fun l1 l2 -> List.length l1 = List.length l2) operations operations_metadata) (failure "State.Block.store: inconsistent operations and operations_data") >>=? fun () -> (* let's the validator check the consistency... of fitness, level, ... *) Shared.use chain_state.block_store begin fun store -> Store.Block.Invalid_block.known store hash >>= fun known_invalid -> fail_when known_invalid (failure "Known invalid") >>=? fun () -> Store.Block.Contents.known (store, hash) >>= fun known -> if known then return_none else begin (* safety check: never ever commit a block that is not compatible with the current checkpoint. *) begin let predecessor = block_header.shell.predecessor in Store.Block.Contents.known (store, predecessor) >>= fun valid_predecessor -> if not valid_predecessor then Lwt.return_false else Shared.use chain_state.chain_data begin fun chain_data -> Locked_block.acceptable chain_data hash block_header end end >>= fun acceptable_block -> fail_unless acceptable_block (Checkpoint_error (hash, None)) >>=? fun () -> let commit = context_hash in Context.exists chain_state.context_index.data commit >>= fun exists -> fail_unless exists (failure "State.Block.store: context hash not found in context") >>=? fun _ -> fail_unless (dont_enforce_context_hash || Context_hash.equal block_header.shell.context commit) (Inconsistent_hash (commit, block_header.shell.context)) >>=? fun () -> let header = if dont_enforce_context_hash then { block_header with shell = { block_header.shell with context = commit } } else block_header in let contents = { Store.Block.message ; max_operations_ttl ; last_allowed_fork_level ; context = commit ; metadata = block_header_metadata ; } in Store.Block.Header.store (store, hash) header >>= fun () -> Store.Block.Contents.store (store, hash) contents >>= fun () -> let hashes = List.map (List.map Operation.hash) operations in let list_hashes = List.map Operation_list_hash.compute hashes in Lwt_list.iteri_p (fun i hashes -> let path = Operation_list_list_hash.compute_path list_hashes i in Store.Block.Operation_hashes.store (store, hash) i hashes >>= fun () -> Store.Block.Operation_path.store (store, hash) i path) hashes >>= fun () -> Lwt_list.iteri_p (fun i ops -> Store.Block.Operations.store (store, hash) i ops) operations >>= fun () -> Lwt_list.iteri_p (fun i ops -> Store.Block.Operations_metadata.store (store, hash) i ops) operations_metadata >>= fun () -> (* Store predecessors *) store_predecessors store hash >>= fun () -> (* Update the chain state. *) Shared.use chain_state.chain_data begin fun chain_data -> let store = chain_data.chain_data_store in let predecessor = block_header.shell.predecessor in Store.Chain_data.Known_heads.remove store predecessor >>= fun () -> Store.Chain_data.Known_heads.store store hash end >>= fun () -> let block = { chain_state ; hash ; contents ; header } in Lwt_watcher.notify chain_state.block_watcher block ; Lwt_watcher.notify chain_state.global_state.block_watcher block ; return_some block end end let store_invalid chain_state block_header errors = let bytes = Block_header.to_bytes block_header in let hash = Block_header.hash_raw bytes in Shared.use chain_state.block_store begin fun store -> Store.Block.Contents.known (store, hash) >>= fun known_valid -> fail_when known_valid (failure "Known valid") >>=? fun () -> Store.Block.Invalid_block.known store hash >>= fun known_invalid -> if known_invalid then return_false else Store.Block.Invalid_block.store store hash { level = block_header.shell.level ; errors } >>= fun () -> return_true end let watcher (state : chain_state) = Lwt_watcher.create_stream state.block_watcher let operation_hashes { chain_state ; hash ; header } i = if i < 0 || header.shell.validation_passes <= i then invalid_arg "State.Block.operations" ; Shared.use chain_state.block_store begin fun store -> Store.Block.Operation_hashes.read_exn (store, hash) i >>= fun hashes -> Store.Block.Operation_path.read_exn (store, hash) i >>= fun path -> Lwt.return (hashes, path) end let all_operation_hashes { chain_state ; hash ; header } = Shared.use chain_state.block_store begin fun store -> Lwt_list.map_p (Store.Block.Operation_hashes.read_exn (store, hash)) (0 -- (header.shell.validation_passes - 1)) end let operations { chain_state ; hash ; header } i = if i < 0 || header.shell.validation_passes <= i then invalid_arg "State.Block.operations" ; Shared.use chain_state.block_store begin fun store -> Store.Block.Operation_path.read_exn (store, hash) i >>= fun path -> Store.Block.Operations.read_exn (store, hash) i >>= fun ops -> Lwt.return (ops, path) end let operations_metadata { chain_state ; hash ; header } i = if i < 0 || header.shell.validation_passes <= i then invalid_arg "State.Block.operations_metadata" ; Shared.use chain_state.block_store begin fun store -> Store.Block.Operations_metadata.read_exn (store, hash) i >>= fun ops -> Lwt.return ops end let all_operations { chain_state ; hash ; header } = Shared.use chain_state.block_store begin fun store -> Lwt_list.map_p (fun i -> Store.Block.Operations.read_exn (store, hash) i) (0 -- (header.shell.validation_passes - 1)) end let all_operations_metadata { chain_state ; hash ; header } = Shared.use chain_state.block_store begin fun store -> Lwt_list.map_p (fun i -> Store.Block.Operations_metadata.read_exn (store, hash) i) (0 -- (header.shell.validation_passes - 1)) end let context { chain_state ; hash } = Shared.use chain_state.block_store begin fun block_store -> Store.Block.Contents.read_exn (block_store, hash) end >>= fun { context = commit } -> Shared.use chain_state.context_index begin fun context_index -> Context.checkout_exn context_index commit end let protocol_hash block = context block >>= fun context -> Context.get_protocol context let test_chain block = context block >>= fun context -> Context.get_test_chain context let block_validity chain_state block : Block_locator.validity Lwt.t = known chain_state block >>= function | false -> if Block_hash.equal block (Chain.faked_genesis_hash chain_state) then Lwt.return Block_locator.Known_valid else Lwt.return Block_locator.Unknown | true -> known_invalid chain_state block >>= function | true -> Lwt.return Block_locator.Known_invalid | false -> Lwt.return Block_locator.Known_valid let known_ancestor chain_state locator = Block_locator.unknown_prefix ~is_known:(block_validity chain_state) locator >>= function | None -> Lwt.return_none | Some (tail, locator) -> if Block_hash.equal tail (Chain.faked_genesis_hash chain_state) then read_exn chain_state (Chain.genesis chain_state).block >>= fun genesis -> Lwt.return_some (genesis, locator) else read_exn chain_state tail >>= fun block -> Lwt.return_some (block, locator) let get_rpc_directory ({ chain_state ; _ } as block) = read_opt chain_state block.header.shell.predecessor >>= function | None -> Lwt.return_none (* genesis *) | Some pred -> protocol_hash pred >>= fun protocol -> match Protocol_hash.Table.find_opt chain_state.block_rpc_directories protocol with | None -> Lwt.return_none | Some map -> protocol_hash block >>= fun next_protocol -> Lwt.return (Protocol_hash.Map.find_opt next_protocol map) let set_rpc_directory ({ chain_state ; _ } as block) dir = read_exn chain_state block.header.shell.predecessor >>= fun pred -> protocol_hash block >>= fun next_protocol -> protocol_hash pred >>= fun protocol -> let map = Option.unopt ~default:Protocol_hash.Map.empty (Protocol_hash.Table.find_opt chain_state.block_rpc_directories protocol) in Protocol_hash.Table.replace chain_state.block_rpc_directories protocol (Protocol_hash.Map.add next_protocol dir map) ; Lwt.return_unit end let watcher (state : global_state) = Lwt_watcher.create_stream state.block_watcher let read_block { global_data } ?pred hash = Shared.use global_data begin fun { chains } -> Chain_id.Table.fold (fun _chain_id chain_state acc -> acc >>= function | Some _ -> acc | None -> Block.read_opt chain_state ?pred hash >>= function | None -> acc | Some block -> Lwt.return_some block) chains Lwt.return_none end let read_block_exn t ?pred hash = read_block t ?pred hash >>= function | None -> Lwt.fail Not_found | Some b -> Lwt.return b let fork_testchain block protocol expiration = Shared.use block.chain_state.global_state.global_data begin fun data -> Block.context block >>= fun context -> Context.set_test_chain context Not_running >>= fun context -> Context.set_protocol context protocol >>= fun context -> Context.commit_test_chain_genesis data.context_index block.hash block.header.shell.timestamp context >>=? fun (chain_id, genesis, commit) -> let genesis = { block = genesis ; time = Time.add block.header.shell.timestamp 1L ; protocol ; } in Chain.locked_create block.chain_state.global_state data chain_id ~expiration genesis commit >>= fun chain -> update_chain_data block.chain_state begin fun _ chain_data -> Lwt.return (Some { chain_data with test_chain = Some chain.chain_id }, ()) end >>= fun () -> return chain end let best_known_head_for_checkpoint chain_state (level, _ as checkpoint) = Shared.use chain_state.block_store begin fun store -> Shared.use chain_state.chain_data begin fun data -> let head_hash = data.data.current_head.hash in let head_header = data.data.current_head.header in Locked_block.is_valid_for_checkpoint store head_hash head_header checkpoint >>= fun valid -> if valid then Lwt.return data.data.current_head else let find_valid_predecessor hash = Store.Block.Header.read_exn (store, hash) >>= fun header -> if Compare.Int32.(header.shell.level < level) then Store.Block.Contents.read_exn (store, hash) >>= fun contents -> Lwt.return { hash ; contents ; chain_state ; header } else predecessor_n store hash (1 + (Int32.to_int @@ Int32.sub header.shell.level level)) >>= function | None -> assert false | Some pred -> Store.Block.Contents.read_exn (store, pred) >>= fun pred_contents -> Store.Block.Header.read_exn (store, pred) >>= fun pred_header -> Lwt.return { hash = pred ; contents = pred_contents ; chain_state ; header = pred_header } in Store.Chain_data.Known_heads.read_all data.chain_data_store >>= fun heads -> Store.Block.Contents.read_exn (store, chain_state.genesis.block) >>= fun genesis_contents -> Store.Block.Header.read_exn (store, chain_state.genesis.block) >>= fun genesis_header -> let genesis = { hash = chain_state.genesis.block ; contents = genesis_contents ; chain_state ; header = genesis_header } in Block_hash.Set.fold (fun head best -> let valid_predecessor = find_valid_predecessor head in best >>= fun best -> valid_predecessor >>= fun pred -> if Fitness.(pred.header.shell.fitness > best.header.shell.fitness) then Lwt.return pred else Lwt.return best) heads (Lwt.return genesis) end end module Protocol = struct include Protocol let known global_state hash = Shared.use global_state.protocol_store begin fun store -> Store.Protocol.Contents.known store hash end let read global_state hash = Shared.use global_state.protocol_store begin fun store -> Store.Protocol.Contents.read store hash end let read_opt global_state hash = Shared.use global_state.protocol_store begin fun store -> Store.Protocol.Contents.read_opt store hash end let read_exn global_state hash = Shared.use global_state.protocol_store begin fun store -> Store.Protocol.Contents.read_exn store hash end let read_raw global_state hash = Shared.use global_state.protocol_store begin fun store -> Store.Protocol.RawContents.read (store, hash) end let read_raw_opt global_state hash = Shared.use global_state.protocol_store begin fun store -> Store.Protocol.RawContents.read_opt (store, hash) end let read_raw_exn global_state hash = Shared.use global_state.protocol_store begin fun store -> Store.Protocol.RawContents.read_exn (store, hash) end let store global_state p = let bytes = Protocol.to_bytes p in let hash = Protocol.hash_raw bytes in Shared.use global_state.protocol_store begin fun store -> Store.Protocol.Contents.known store hash >>= fun known -> if known then Lwt.return_none else Store.Protocol.RawContents.store (store, hash) bytes >>= fun () -> Lwt_watcher.notify global_state.protocol_watcher hash ; Lwt.return_some hash end let remove global_state hash = Shared.use global_state.protocol_store begin fun store -> Store.Protocol.Contents.known store hash >>= fun known -> if known then Lwt.return_false else Store.Protocol.Contents.remove store hash >>= fun () -> Lwt.return_true end let list global_state = Shared.use global_state.protocol_store begin fun store -> Store.Protocol.Contents.fold_keys store ~init:Protocol_hash.Set.empty ~f:(fun x acc -> Lwt.return (Protocol_hash.Set.add x acc)) end let watcher (state : global_state) = Lwt_watcher.create_stream state.protocol_watcher end module Current_mempool = struct let set chain_state ~head mempool = update_chain_data chain_state begin fun _chain_data_store data -> if Block_hash.equal head (Block.hash data.current_head) then Lwt.return (Some { data with current_mempool = mempool }, ()) else Lwt.return (None, ()) end let get chain_state = read_chain_data chain_state begin fun _chain_data_store data -> Lwt.return (Block.header data.current_head, data.current_mempool) end end let may_create_chain state chain genesis = Chain.get state chain >>= function | Ok chain -> Lwt.return chain | Error _ -> Chain.create ~allow_forked_chain:true state genesis let read global_store context_index main_chain = let global_data = { chains = Chain_id.Table.create 17 ; global_store ; context_index ; } in let state = { global_data = Shared.create global_data ; protocol_store = Shared.create @@ Store.Protocol.get global_store ; main_chain ; protocol_watcher = Lwt_watcher.create_input () ; block_watcher = Lwt_watcher.create_input () ; } in Chain.read_all state >>=? fun () -> return state let init ?patch_context ?(store_mapsize=40_960_000_000L) ?(context_mapsize=409_600_000_000L) ~store_root ~context_root genesis = Store.init ~mapsize:store_mapsize store_root >>=? fun global_store -> Context.init ~mapsize:context_mapsize ?patch_context context_root >>= fun context_index -> let main_chain = Chain_id.of_block_hash genesis.Chain.block in read global_store context_index main_chain >>=? fun state -> may_create_chain state main_chain genesis >>= fun main_chain_state -> return (state, main_chain_state, context_index) let close { global_data } = Shared.use global_data begin fun { global_store } -> Store.close global_store ; Lwt.return_unit end