Alpha: allow to tag a delegate as inactive
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@ -229,7 +229,9 @@ module Delegate = struct
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Lwt.return Tez_repr.(change -? roll_value) >>=? fun change ->
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create_roll_in_delegate c delegate delegate_pk >>=? fun c ->
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loop c change in
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loop c change
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Storage.Contract.Inactive_delegate.mem c
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(Contract_repr.implicit_contract delegate) >>= fun inactive ->
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if inactive then return c else loop c change
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let remove_amount c delegate amount =
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let roll_value = Raw_context.roll_value c in
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@ -241,14 +243,58 @@ module Delegate = struct
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Lwt.return Tez_repr.(change +? roll_value) >>=? fun change ->
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loop c change in
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Storage.Roll.Delegate_change.get c delegate >>=? fun change ->
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loop c change >>=? fun (c, change) ->
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Storage.Contract.Inactive_delegate.mem c
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(Contract_repr.implicit_contract delegate) >>= fun inactive ->
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begin
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if inactive then return (c, change) else loop c change
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end >>=? fun (c, change) ->
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Lwt.return Tez_repr.(change -? amount) >>=? fun change ->
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Storage.Roll.Delegate_roll_list.mem c delegate >>= fun rolls ->
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if Tez_repr.(change = zero) && not rolls then
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if not inactive && Tez_repr.(change = zero) && not rolls then
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Storage.Roll.Delegate_change.delete c delegate
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else
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Storage.Roll.Delegate_change.set c delegate change
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let set_inactive ctxt delegate =
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ensure_inited ctxt delegate >>=? fun ctxt ->
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let roll_value = Raw_context.roll_value ctxt in
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Storage.Roll.Delegate_change.get ctxt delegate >>=? fun change ->
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Storage.Contract.Inactive_delegate.add ctxt
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(Contract_repr.implicit_contract delegate) >>= fun ctxt ->
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let rec loop ctxt change =
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Storage.Roll.Delegate_roll_list.get_option ctxt delegate >>=? function
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| None -> return (ctxt, change)
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| Some _roll ->
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pop_roll_from_delegate ctxt delegate >>=? fun (_, ctxt) ->
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Lwt.return Tez_repr.(change +? roll_value) >>=? fun change ->
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loop ctxt change in
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loop ctxt change >>=? fun (ctxt, change) ->
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Storage.Roll.Delegate_change.set ctxt delegate change >>=? fun ctxt ->
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return ctxt
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let set_active ctxt delegate =
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Storage.Contract.Inactive_delegate.mem ctxt
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(Contract_repr.implicit_contract delegate) >>= fun inactive ->
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if not inactive then
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return ctxt
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else begin
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ensure_inited ctxt delegate >>=? fun ctxt ->
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let roll_value = Raw_context.roll_value ctxt in
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Storage.Roll.Delegate_change.get ctxt delegate >>=? fun change ->
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Storage.Contract.Inactive_delegate.del ctxt
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(Contract_repr.implicit_contract delegate) >>= fun ctxt ->
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delegate_pubkey ctxt delegate >>=? fun delegate_pk ->
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let rec loop ctxt change =
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if Tez_repr.(change < roll_value) then
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return ctxt
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else
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Lwt.return Tez_repr.(change -? roll_value) >>=? fun change ->
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create_roll_in_delegate ctxt delegate delegate_pk >>=? fun ctxt ->
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loop ctxt change in
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loop ctxt change >>=? fun ctxt ->
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return ctxt
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end
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end
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module Contract = struct
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@ -50,6 +50,10 @@ module Delegate : sig
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val remove_amount :
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Raw_context.t -> Ed25519.Public_key_hash.t -> Tez_repr.t -> Raw_context.t tzresult Lwt.t
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val set_inactive : Raw_context.t -> Ed25519.Public_key_hash.t -> Raw_context.t tzresult Lwt.t
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val set_active : Raw_context.t -> Ed25519.Public_key_hash.t -> Raw_context.t tzresult Lwt.t
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end
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module Contract : sig
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@ -105,6 +105,10 @@ module Contract = struct
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(struct let name = ["delegate"] end)
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(Make_value(Ed25519.Public_key_hash))
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module Inactive_delegate =
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Indexed_context.Make_set
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(struct let name = ["inactive_delegate"] end)
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module Delegated =
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Make_data_set_storage
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(Make_subcontext
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@ -133,6 +133,10 @@ module Contract : sig
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with type elt = Contract_hash.t
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and type t = Raw_context.t * Contract_repr.t
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module Inactive_delegate : Data_set_storage
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with type elt = Contract_repr.t
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and type t = Raw_context.t
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module Spendable : Data_set_storage
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with type elt = Contract_repr.t
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and type t := Raw_context.t
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