ligo/test/p2p/test_p2p_connection.ml

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(**************************************************************************)
(* *)
(* Copyright (c) 2014 - 2016. *)
(* Dynamic Ledger Solutions, Inc. <contact@tezos.com> *)
(* *)
(* All rights reserved. No warranty, explicit or implicit, provided. *)
(* *)
(**************************************************************************)
(* TODO Use Kaputt on the client side and remove `assert` from the
server. *)
open Error_monad
open P2p_types
include Logging.Make (struct let name = "test.p2p.connection" end)
let default_addr = Ipaddr.V6.localhost
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let proof_of_work_target = Crypto_box.make_target 16.
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let id1 = Identity.generate proof_of_work_target
let id2 = Identity.generate proof_of_work_target
let id0 =
(* Luckilly, this will be an insuficient proof of work! *)
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Identity.generate (Crypto_box.make_target 0.)
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let versions = Version.[{ name = "TEST" ; minor = 0 ; major = 0 }]
let rec listen ?port addr =
let tentative_port =
match port with
| None -> 1024 + Random.int 8192
| Some port -> port in
let uaddr = Ipaddr_unix.V6.to_inet_addr addr in
let main_socket = Lwt_unix.(socket PF_INET6 SOCK_STREAM 0) in
Lwt_unix.(setsockopt main_socket SO_REUSEADDR true) ;
Lwt.catch begin fun () ->
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Lwt_unix.bind main_socket
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(ADDR_INET (uaddr, tentative_port)) >>= fun () ->
Lwt_unix.listen main_socket 1 ;
Lwt.return (main_socket, tentative_port)
end begin function
| Unix.Unix_error
((Unix.EADDRINUSE | Unix.EADDRNOTAVAIL), _, _) when port = None ->
listen addr
| exn -> Lwt.fail exn
end
let sync ch =
Process.Channel.push ch () >>=? fun () ->
Process.Channel.pop ch >>=? fun () ->
return ()
let rec sync_nodes nodes =
iter_p
(fun { Process.channel } -> Process.Channel.pop channel)
nodes >>=? fun () ->
iter_p
(fun { Process.channel } -> Process.Channel.push channel ())
nodes >>=? fun () ->
sync_nodes nodes
let sync_nodes nodes =
sync_nodes nodes >>= function
| Ok () | Error (Exn End_of_file :: _) ->
return ()
| Error _ as err ->
Lwt.return err
let run_nodes client server =
listen default_addr >>= fun (main_socket, port) ->
Process.detach ~prefix:"server: " begin fun channel ->
let sched = P2p_io_scheduler.create ~read_buffer_size:(1 lsl 12) () in
server channel sched main_socket >>=? fun () ->
P2p_io_scheduler.shutdown sched >>= fun () ->
return ()
end >>= fun server_node ->
Process.detach ~prefix:"client: " begin fun channel ->
Lwt_utils.safe_close main_socket >>= fun () ->
let sched = P2p_io_scheduler.create ~read_buffer_size:(1 lsl 12) () in
client channel sched default_addr port >>=? fun () ->
P2p_io_scheduler.shutdown sched >>= fun () ->
return ()
end >>= fun client_node ->
let nodes = [ server_node ; client_node ] in
Lwt.ignore_result (sync_nodes nodes) ;
Process.wait_all nodes
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let raw_accept sched main_socket =
Lwt_unix.accept main_socket >>= fun (fd, sockaddr) ->
let fd = P2p_io_scheduler.register sched fd in
let point =
match sockaddr with
| Lwt_unix.ADDR_UNIX _ -> assert false
| Lwt_unix.ADDR_INET (addr, port) ->
Ipaddr_unix.V6.of_inet_addr_exn addr, port in
Lwt.return (fd, point)
let accept sched main_socket =
raw_accept sched main_socket >>= fun (fd, point) ->
P2p_connection.authenticate
~proof_of_work_target
~incoming:true fd point id1 versions
let raw_connect sched addr port =
let fd = Lwt_unix.socket PF_INET6 SOCK_STREAM 0 in
let uaddr =
Lwt_unix.ADDR_INET (Ipaddr_unix.V6.to_inet_addr addr, port) in
Lwt_unix.connect fd uaddr >>= fun () ->
let fd = P2p_io_scheduler.register sched fd in
Lwt.return fd
let connect sched addr port id =
raw_connect sched addr port >>= fun fd ->
P2p_connection.authenticate
~proof_of_work_target
~incoming:false fd (addr, port) id versions >>=? fun (info, auth_fd) ->
_assert (not info.incoming) __LOC__ "" >>=? fun () ->
_assert (Peer_id.compare info.peer_id id1.peer_id = 0)
__LOC__ "" >>=? fun () ->
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return auth_fd
let is_connection_closed = function
| Error [P2p_io_scheduler.Connection_closed] -> true
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| Ok _ -> false
| Error err ->
log_notice "Error: %a" pp_print_error err ;
false
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let is_decoding_error = function
| Error [P2p_connection.Decoding_error] -> true
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| Ok _ -> false
| Error err ->
log_notice "Error: %a" pp_print_error err ;
false
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module Low_level = struct
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let simple_msg = MBytes.create (1 lsl 4)
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let client _ch sched addr port =
let msg = MBytes.create (MBytes.length simple_msg) in
raw_connect sched addr port >>= fun fd ->
P2p_io_scheduler.read_full fd msg >>=? fun () ->
_assert (MBytes.compare simple_msg msg = 0) __LOC__ "" >>=? fun () ->
P2p_io_scheduler.close fd >>=? fun () ->
return ()
let server _ch sched socket =
raw_accept sched socket >>= fun (fd, _point) ->
P2p_io_scheduler.write fd simple_msg >>=? fun () ->
P2p_io_scheduler.close fd >>=? fun _ ->
return ()
let run _dir = run_nodes client server
end
module Kick = struct
let encoding = Data_encoding.bytes
let is_rejected = function
| Error [P2p_connection.Rejected] -> true
| Ok _ -> false
| Error err ->
log_notice "Error: %a" pp_print_error err ;
false
let server _ch sched socket =
accept sched socket >>=? fun (info, auth_fd) ->
_assert (info.incoming) __LOC__ "" >>=? fun () ->
_assert (Peer_id.compare info.peer_id id2.peer_id = 0)
__LOC__ "" >>=? fun () ->
P2p_connection.kick auth_fd >>= fun () ->
return ()
let client _ch sched addr port =
connect sched addr port id2 >>=? fun auth_fd ->
P2p_connection.accept auth_fd encoding >>= fun conn ->
_assert (is_rejected conn) __LOC__ "" >>=? fun () ->
return ()
let run _dir = run_nodes client server
end
module Kicked = struct
let encoding = Data_encoding.bytes
let server _ch sched socket =
accept sched socket >>=? fun (_info, auth_fd) ->
P2p_connection.accept auth_fd encoding >>= fun conn ->
_assert (Kick.is_rejected conn) __LOC__ "" >>=? fun () ->
return ()
let client _ch sched addr port =
connect sched addr port id2 >>=? fun auth_fd ->
P2p_connection.kick auth_fd >>= fun () ->
return ()
let run _dir = run_nodes client server
end
module Simple_message = struct
let encoding = Data_encoding.bytes
let simple_msg = MBytes.create (1 lsl 4)
let simple_msg2 = MBytes.create (1 lsl 4)
let server ch sched socket =
accept sched socket >>=? fun (_info, auth_fd) ->
P2p_connection.accept auth_fd encoding >>=? fun conn ->
P2p_connection.write_sync conn simple_msg >>=? fun () ->
P2p_connection.read conn >>=? fun (_msg_size, msg) ->
_assert (MBytes.compare simple_msg2 msg = 0) __LOC__ "" >>=? fun () ->
sync ch >>=? fun () ->
P2p_connection.close conn >>= fun _stat ->
return ()
let client ch sched addr port =
connect sched addr port id2 >>=? fun auth_fd ->
P2p_connection.accept auth_fd encoding >>=? fun conn ->
P2p_connection.write_sync conn simple_msg2 >>=? fun () ->
P2p_connection.read conn >>=? fun (_msg_size, msg) ->
_assert (MBytes.compare simple_msg msg = 0) __LOC__ "" >>=? fun () ->
sync ch >>=? fun () ->
P2p_connection.close conn >>= fun _stat ->
return ()
let run _dir = run_nodes client server
end
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module Chunked_message = struct
let encoding = Data_encoding.bytes
let simple_msg = MBytes.create (1 lsl 8)
let simple_msg2 = MBytes.create (1 lsl 8)
let server ch sched socket =
accept sched socket >>=? fun (_info, auth_fd) ->
P2p_connection.accept
~binary_chunks_size:21 auth_fd encoding >>=? fun conn ->
P2p_connection.write_sync conn simple_msg >>=? fun () ->
P2p_connection.read conn >>=? fun (_msg_size, msg) ->
_assert (MBytes.compare simple_msg2 msg = 0) __LOC__ "" >>=? fun () ->
sync ch >>=? fun () ->
P2p_connection.close conn >>= fun _stat ->
return ()
let client ch sched addr port =
connect sched addr port id2 >>=? fun auth_fd ->
P2p_connection.accept
~binary_chunks_size:21 auth_fd encoding >>=? fun conn ->
P2p_connection.write_sync conn simple_msg2 >>=? fun () ->
P2p_connection.read conn >>=? fun (_msg_size, msg) ->
_assert (MBytes.compare simple_msg msg = 0) __LOC__ "" >>=? fun () ->
sync ch >>=? fun () ->
P2p_connection.close conn >>= fun _stat ->
return ()
let run _dir = run_nodes client server
end
module Close_on_read = struct
let encoding = Data_encoding.bytes
let simple_msg = MBytes.create (1 lsl 4)
let server _ch sched socket =
accept sched socket >>=? fun (_info, auth_fd) ->
P2p_connection.accept auth_fd encoding >>=? fun conn ->
P2p_connection.close conn >>= fun _stat ->
return ()
let client _ch sched addr port =
connect sched addr port id2 >>=? fun auth_fd ->
P2p_connection.accept auth_fd encoding >>=? fun conn ->
P2p_connection.read conn >>= fun err ->
_assert (is_connection_closed err) __LOC__ "" >>=? fun () ->
P2p_connection.close conn >>= fun _stat ->
return ()
let run _dir = run_nodes client server
end
module Close_on_write = struct
let encoding = Data_encoding.bytes
let simple_msg = MBytes.create (1 lsl 4)
let server ch sched socket =
accept sched socket >>=? fun (_info, auth_fd) ->
P2p_connection.accept auth_fd encoding >>=? fun conn ->
P2p_connection.close conn >>= fun _stat ->
sync ch >>=? fun ()->
return ()
let client ch sched addr port =
connect sched addr port id2 >>=? fun auth_fd ->
P2p_connection.accept auth_fd encoding >>=? fun conn ->
sync ch >>=? fun ()->
P2p_connection.write_sync conn simple_msg >>= fun err ->
_assert (is_connection_closed err) __LOC__ "" >>=? fun () ->
P2p_connection.close conn >>= fun _stat ->
return ()
let run _dir = run_nodes client server
end
module Garbled_data = struct
let encoding =
let open Data_encoding in
dynamic_size @@ option @@ string
(* generate a fixed garbled_msg to avoid 'Data_encoding.Binary.Await
_', which blocks 'make test' *)
let garbled_msg =
let buf = MBytes.create (1 lsl 4) in
MBytes.set_int32 buf 0 (Int32.of_int 4);
MBytes.set_int32 buf 4 (Int32.of_int (-1));
MBytes.set_int32 buf 8 (Int32.of_int (-1));
MBytes.set_int32 buf 12 (Int32.of_int (-1));
buf
let server _ch sched socket =
accept sched socket >>=? fun (_info, auth_fd) ->
P2p_connection.accept auth_fd encoding >>=? fun conn ->
P2p_connection.raw_write_sync conn garbled_msg >>=? fun () ->
P2p_connection.read conn >>= fun err ->
_assert (is_connection_closed err) __LOC__ "" >>=? fun () ->
P2p_connection.close conn >>= fun _stat ->
return ()
let client _ch sched addr port =
connect sched addr port id2 >>=? fun auth_fd ->
P2p_connection.accept auth_fd encoding >>=? fun conn ->
P2p_connection.read conn >>= fun err ->
_assert (is_decoding_error err) __LOC__ "" >>=? fun () ->
P2p_connection.close conn >>= fun _stat ->
return ()
let run _dir = run_nodes client server
end
let spec = Arg.[
"-v", Unit (fun () ->
Lwt_log_core.(add_rule "test.p2p.connection" Info) ;
Lwt_log_core.(add_rule "p2p.connection" Info)),
" Log up to info msgs" ;
"-vv", Unit (fun () ->
Lwt_log_core.(add_rule "test.p2p.connection" Debug) ;
Lwt_log_core.(add_rule "p2p.connection" Debug)),
" Log up to debug msgs";
]
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let main () =
let anon_fun _num_peers = raise (Arg.Bad "No anonymous argument.") in
let usage_msg = "Usage: %s.\nArguments are:" in
Arg.parse spec anon_fun usage_msg ;
Test.run "p2p-connection." [
"low-level", Low_level.run ;
"kick", Kick.run ;
"kicked", Kicked.run ;
"simple-message", Simple_message.run ;
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"chunked-message", Chunked_message.run ;
"close-on-read", Close_on_read.run ;
"close-on-write", Close_on_write.run ;
"garbled-data", Garbled_data.run ;
]
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let () =
Sys.catch_break true ;
try main ()
with _ -> ()