2016-09-08 21:13:10 +04:00
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(**************************************************************************)
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(* *)
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(* Copyright (c) 2014 - 2016. *)
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(* Dynamic Ledger Solutions, Inc. <contact@tezos.com> *)
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(* *)
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(* All rights reserved. No warranty, explicit or implicit, provided. *)
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(* *)
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(**************************************************************************)
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type error +=
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| Consume_roll_change
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| No_roll_in_contract
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| Deleted_contract_owning_rolls
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let get_contract_delegate c contract =
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match Contract_repr.is_default contract with
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| Some manager -> return (Some manager)
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| None -> Storage.Contract.Delegate.get_option c contract
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let clear_cycle c cycle =
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Storage.Roll.Last_for_cycle.get c cycle >>=? fun last ->
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Storage.Roll.Last_for_cycle.delete c cycle >>=? fun c ->
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let rec loop c roll =
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if Roll_repr.(roll = last) then
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return c
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else
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Storage.Roll.Owner_for_cycle.delete c (cycle, roll) >>=? fun c ->
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loop c (Roll_repr.succ roll) in
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loop c Roll_repr.first
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let fold ctxt ~f init =
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Storage.Roll.Next.get ctxt >>=? fun last ->
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let rec loop ctxt roll acc =
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acc >>=? fun acc ->
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if Roll_repr.(roll = last) then
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return acc
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else
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Storage.Roll.Owner.get_option ctxt roll >>=? function
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| None ->
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loop ctxt (Roll_repr.succ roll) (return acc)
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| Some contract ->
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loop ctxt (Roll_repr.succ roll) (f roll contract acc) in
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loop ctxt Roll_repr.first (return init)
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2016-10-26 19:02:10 +04:00
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let freeze_rolls_for_cycle ctxt cycle =
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2016-09-08 21:13:10 +04:00
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fold ctxt (ctxt, Roll_repr.first)
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~f:(fun roll contract (ctxt, promoted_roll as acc) ->
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get_contract_delegate ctxt contract >>=? function
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| None -> return acc
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| Some delegate ->
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Storage.Roll.Owner_for_cycle.init
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ctxt (cycle, roll) delegate >>=? fun ctxt ->
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return (ctxt, Roll_repr.succ promoted_roll))
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>>=? fun (ctxt, last_promoted_roll) ->
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Storage.Roll.Last_for_cycle.init ctxt cycle last_promoted_roll
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(* Roll selection *)
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module Random = struct
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let int32_to_bytes i =
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let b = MBytes.create 4 in
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MBytes.set_int32 b 0 i;
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b
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let level_random seed use level =
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let position = level.Level_repr.cycle_position in
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Seed_repr.initialize_new seed
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[MBytes.of_string ("level "^use^":");
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int32_to_bytes position]
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let owner c kind level offset =
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let cycle = level.Level_repr.cycle in
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Seed_storage.for_cycle c cycle >>=? fun random_seed ->
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let rd = level_random random_seed kind level in
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let sequence = Seed_repr.sequence rd offset in
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Storage.Roll.Last_for_cycle.get c cycle >>=? fun bound ->
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let roll, _ = Roll_repr.random sequence bound in
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Storage.Roll.Owner_for_cycle.get c (cycle, roll)
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end
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let mining_rights_owner c level ~priority =
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Random.owner c "mining" level priority
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let endorsement_rights_owner c level ~slot =
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Random.owner c "endorsement" level (Int32.of_int slot)
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module Contract = struct
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let fresh_roll c =
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Storage.Roll.Next.get c >>=? fun roll ->
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Storage.Roll.Next.set c (Roll_repr.succ roll) >>=? fun c ->
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return (roll, c)
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let get_limbo_roll c =
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Storage.Roll.Limbo.get c >>=? function
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| None ->
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fresh_roll c >>=? fun (roll, c) ->
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Storage.Roll.Limbo.set c (Some roll) >>=? fun c ->
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return (roll, c)
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| Some roll ->
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return (roll, c)
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let consume_roll_change c contract =
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Storage.Roll.Contract_change.get c contract >>=? fun change ->
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match Tez_repr.(change - Constants_repr.roll_value) with
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| None -> fail Consume_roll_change
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| Some new_change ->
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Storage.Roll.Contract_change.set c contract new_change
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let recover_roll_change c contract =
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Storage.Roll.Contract_change.get c contract >>=? fun change ->
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Lwt.return Tez_repr.(change +? Constants_repr.roll_value) >>=? fun new_change ->
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Storage.Roll.Contract_change.set c contract new_change
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let pop_roll_from_contract c contract =
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recover_roll_change c contract >>=? fun c ->
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(* beginning:
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contract : roll -> successor_roll -> ...
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limbo : limbo_head -> ...
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*)
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Storage.Roll.Limbo.get c >>=? fun limbo_head ->
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Storage.Roll.Contract_roll_list.get c contract >>=? function
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| None -> fail No_roll_in_contract
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| Some roll ->
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Storage.Roll.Owner.delete c roll >>=? fun c ->
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Storage.Roll.Successor.get c roll >>=? fun successor_roll ->
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Storage.Roll.Contract_roll_list.set c contract successor_roll >>=? fun c ->
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(* contract : successor_roll -> ...
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roll ------^
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limbo : limbo_head -> ... *)
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Storage.Roll.Successor.set c roll limbo_head >>=? fun c ->
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(* contract : successor_roll -> ...
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roll ------v
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limbo : limbo_head -> ... *)
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Storage.Roll.Limbo.set c (Some roll) >>=? fun c ->
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(* contract : successor_roll -> ...
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limbo : roll -> limbo_head -> ... *)
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Lwt.return (Ok (roll, c))
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let create_roll_in_contract c contract =
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consume_roll_change c contract >>=? fun c ->
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(* beginning:
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contract : contract_head -> ...
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limbo : roll -> limbo_successor -> ...
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*)
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Storage.Roll.Contract_roll_list.get c contract >>=? fun contract_head ->
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get_limbo_roll c >>=? fun (roll, c) ->
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Storage.Roll.Owner.init c roll contract >>=? fun c ->
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Storage.Roll.Successor.get c roll >>=? fun limbo_successor ->
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Storage.Roll.Limbo.set c limbo_successor >>=? fun c ->
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(* contract : contract_head -> ...
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roll ------v
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limbo : limbo_successor -> ... *)
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Storage.Roll.Successor.set c roll contract_head >>=? fun c ->
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(* contract : contract_head -> ...
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roll ------^
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limbo : limbo_successor -> ... *)
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Storage.Roll.Contract_roll_list.set c contract (Some roll)
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(* contract : roll -> contract_head -> ...
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limbo : limbo_successor -> ... *)
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let init c contract =
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Storage.Roll.Contract_change.init c contract Tez_repr.zero
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let add_amount c contract amount =
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Storage.Roll.Contract_change.get c contract >>=? fun change ->
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Lwt.return Tez_repr.(amount +? change) >>=? fun change ->
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Storage.Roll.Contract_change.set c contract change >>=? fun c ->
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let rec loop c change =
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match Tez_repr.(change - Constants_repr.roll_value) with
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| None -> Lwt.return (Ok c)
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| Some change ->
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create_roll_in_contract c contract >>=? fun c ->
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loop c change in
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loop c change
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let remove_amount c contract amount =
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let rec loop c change =
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if Tez_repr.(amount <= change)
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then Lwt.return (Ok (c, change))
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else
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pop_roll_from_contract c contract >>=? fun (_, c) ->
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Lwt.return Tez_repr.(change +? Constants_repr.roll_value) >>=? fun change ->
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loop c change
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in
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Storage.Roll.Contract_change.get c contract >>=? fun change ->
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loop c change >>=? fun (c, change) ->
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match Tez_repr.(change - amount) with
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| None -> assert false
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| Some change ->
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Storage.Roll.Contract_change.set c contract change
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let assert_empty c contract =
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Storage.Roll.Contract_change.get c contract >>=? fun change ->
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Storage.Roll.Contract_roll_list.get c contract >>=? fun roll_list ->
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fail_unless (Tez_repr.(change = zero) &&
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match roll_list with None -> true | Some _ -> false)
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Deleted_contract_owning_rolls
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end
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let init c =
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Storage.Roll.Next.init c Roll_repr.first
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