ligo/src/lib_shell/state.ml

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(*****************************************************************************)
(* *)
(* Open Source License *)
(* Copyright (c) 2018 Dynamic Ledger Solutions, Inc. <contact@tezos.com> *)
(* *)
(* Permission is hereby granted, free of charge, to any person obtaining a *)
(* copy of this software and associated documentation files (the "Software"),*)
(* to deal in the Software without restriction, including without limitation *)
(* the rights to use, copy, modify, merge, publish, distribute, sublicense, *)
(* and/or sell copies of the Software, and to permit persons to whom the *)
(* Software is furnished to do so, subject to the following conditions: *)
(* *)
(* The above copyright notice and this permission notice shall be included *)
(* in all copies or substantial portions of the Software. *)
(* *)
(* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR*)
(* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, *)
(* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL *)
(* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER*)
(* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING *)
(* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER *)
(* DEALINGS IN THE SOFTWARE. *)
(* *)
(*****************************************************************************)
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open State_logging
open Validation_errors
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module Shared = struct
type 'a t = {
data: 'a ;
lock: Lwt_mutex.t ;
}
let create data = { data ; lock = Lwt_mutex.create () }
let use { data ; lock } f =
Lwt_mutex.with_lock lock (fun () -> f data)
end
type global_state = {
global_data: global_data Shared.t ;
protocol_store: Store.Protocol.store Shared.t ;
main_chain: Chain_id.t ;
protocol_watcher: Protocol_hash.t Lwt_watcher.input ;
block_watcher: block Lwt_watcher.input ;
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}
and global_data = {
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chains: chain_state Chain_id.Table.t ;
global_store: Store.t ;
context_index: Context.index ;
}
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and chain_state = {
(* never take the lock on 'block_store' when holding
the lock on 'chain_data'. *)
global_state: global_state ;
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chain_id: Chain_id.t ;
genesis: genesis ;
faked_genesis_hash: Block_hash.t ;
expiration: Time.t option ;
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allow_forked_chain: bool ;
block_store: Store.Block.store Shared.t ;
context_index: Context.index Shared.t ;
block_watcher: block Lwt_watcher.input ;
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chain_data: chain_data_state Shared.t ;
block_rpc_directories:
block RPC_directory.t Protocol_hash.Map.t Protocol_hash.Table.t ;
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}
and genesis = {
time: Time.t ;
block: Block_hash.t ;
protocol: Protocol_hash.t ;
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}
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and chain_data_state = {
mutable data: chain_data ;
mutable checkpoint: Int32.t * Block_hash.t ;
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chain_data_store: Store.Chain_data.store ;
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}
and chain_data = {
current_head: block ;
current_mempool: Mempool.t ;
live_blocks: Block_hash.Set.t ;
live_operations: Operation_hash.Set.t ;
test_chain: Chain_id.t option ;
}
and block = {
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chain_state: chain_state ;
hash: Block_hash.t ;
contents: Store.Block.contents ;
header: Block_header.t ;
}
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and hashed_header = {
header: Block_header.t ;
hash: Block_hash.t ;
}
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let read_chain_data { chain_data } f =
Shared.use chain_data begin fun state ->
f state.chain_data_store state.data
end
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let update_chain_data { chain_id ; context_index ; chain_data } f =
Shared.use chain_data begin fun state ->
f state.chain_data_store state.data >>= fun (data, res) ->
Lwt_utils.may data
~f:begin fun data ->
state.data <- data ;
Shared.use context_index begin fun context_index ->
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Context.set_head context_index chain_id
data.current_head.contents.context
end >>= fun () ->
Lwt.return_unit
end >>= fun () ->
Lwt.return res
end
(** The number of predecessors stored per block.
This value chosen to compute efficiently block locators that
can cover a chain of 2 months, at 1 block/min, which is ~86K
blocks at the cost in space of ~72MB.
|locator| = log2(|chain|/10) -1
*)
let stored_predecessors_size = 12
(**
Takes a block and populates its predecessors store, under the
assumption that all its predecessors have their store already
populated. The precedecessors are distributed along the chain, up
to the genesis, at a distance from [b] that grows exponentially.
The store tabulates a function [p] from distances to block_ids such
that if [p(b,d)=b'] then [b'] is at distance 2^d from [b].
Example of how previous predecessors are used:
p(n,0) = n-1
p(n,1) = n-2 = p(n-1,0)
p(n,2) = n-4 = p(n-2,1)
p(n,3) = n-8 = p(n-4,2)
p(n,4) = n-16 = p(n-8,3)
*)
let store_predecessors (store: Store.Block.store) (b: Block_hash.t) : unit Lwt.t =
let rec loop pred dist =
if dist = stored_predecessors_size
then Lwt.return_unit
else
Store.Block.Predecessors.read_opt (store, pred) (dist-1) >>= function
| None -> Lwt.return_unit (* we reached genesis *)
| Some p ->
Store.Block.Predecessors.store (store, b) dist p >>= fun () ->
loop p (dist+1)
in
(* the first predecessor is fetched from the header *)
Store.Block.Header.read_exn (store, b) >>= fun header ->
let pred = header.shell.predecessor in
if Block_hash.equal b pred then
Lwt.return_unit (* genesis *)
else
Store.Block.Predecessors.store (store,b) 0 pred >>= fun () ->
loop pred 1
(**
[predecessor s b d] returns the hash of the node at distance [d] from [b].
Returns [None] if [d] is greater than the distance of [b] from genesis or
if [b] is genesis.
Works in O(log|chain|) if the chain is shorter than 2^[stored_predecessors_size]
and in O(|chain|) after that.
@raise Invalid_argument "State.predecessors: negative distance"
*)
let predecessor_n (store: Store.Block.store) (block_hash: Block_hash.t) (distance: int)
: Block_hash.t option Lwt.t =
(* helper functions *)
(* computes power of 2 w/o floats *)
let power_of_2 n =
if n < 0 then invalid_arg "negative argument" else
let rec loop cnt res =
if cnt<1 then res
else loop (cnt-1) (res*2)
in
loop n 1
in
(* computes the closest power of two smaller than a given
a number and the rest w/o floats *)
let closest_power_two_and_rest n =
if n < 0 then invalid_arg "negative argument" else
let rec loop cnt n rest =
if n<=1
then (cnt,rest)
else loop (cnt+1) (n/2) (rest + (power_of_2 cnt) * (n mod 2))
in
loop 0 n 0
in
(* actual predecessor function *)
if distance < 0 then
invalid_arg ("State.predecessor: distance <= 0"^(string_of_int distance))
else if distance = 0 then
Lwt.return_some block_hash
else
let rec loop block_hash distance =
if distance = 1
then Store.Block.Predecessors.read_opt (store, block_hash) 0
else
let (power,rest) = closest_power_two_and_rest distance in
let (power,rest) =
if power < stored_predecessors_size then (power,rest)
else
let power = stored_predecessors_size-1 in
let rest = distance - (power_of_2 power) in
(power,rest)
in
Store.Block.Predecessors.read_opt (store, block_hash) power >>= function
| None -> Lwt.return_none (* reached genesis *)
| Some pred ->
if rest = 0
then Lwt.return_some pred (* landed on the requested predecessor *)
else loop pred rest (* need to jump further back *)
in
loop block_hash distance
let compute_locator_from_hash (chain : chain_state) ?(size = 200) head_hash seed =
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Shared.use chain.block_store begin fun block_store ->
Store.Block.Header.read_exn (block_store, head_hash) >>= fun header ->
Block_locator.compute ~predecessor:(predecessor_n block_store)
~genesis:chain.genesis.block head_hash header seed ~size
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end
let compute_locator chain ?size head seed =
compute_locator_from_hash chain ?size head.hash seed
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type t = global_state
module Locked_block = struct
let store_genesis store genesis context =
let shell : Block_header.shell_header = {
level = 0l ;
proto_level = 0 ;
predecessor = genesis.block ; (* genesis' predecessor is genesis *)
timestamp = genesis.time ;
fitness = [] ;
validation_passes = 0 ;
operations_hash = Operation_list_list_hash.empty ;
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context ;
} in
let header : Block_header.t = { shell ; protocol_data = MBytes.create 0 } in
Store.Block.Header.store (store, genesis.block) header >>= fun () ->
Store.Block.Contents.store (store, genesis.block)
{ Store.Block.message = Some "Genesis" ;
max_operations_ttl = 0 ; context ;
metadata = MBytes.create 0 ;
last_allowed_fork_level = 0l ;
} >>= fun () ->
Lwt.return header
(* Will that block is compatible with the current checkpoint. *)
let acceptable chain_data hash (header : Block_header.t) =
let level, block = chain_data.checkpoint in
if level < header.shell.level then
(* the predecessor is assumed compatible. *)
Lwt.return_true
else if level = header.shell.level then
Lwt.return (Block_hash.equal hash block)
else (* header.shell.level < level *)
(* valid only if the current head is lower than the checkpoint. *)
let head_level =
chain_data.data.current_head.header.shell.level in
Lwt.return (head_level < level)
(* Is a block still valid for a given checkpoint ? *)
let is_valid_for_checkpoint
block_store hash (header : Block_header.t) (level, block) =
if Compare.Int32.(header.shell.level < level) then
Lwt.return_true
else
predecessor_n block_store hash
(Int32.to_int @@
Int32.sub header.shell.level level) >>= function
| None -> assert false
| Some pred ->
if Block_hash.equal pred block then
Lwt.return_true
else
Lwt.return_false
end
(* Find the branches that are still valid with a given checkpoint, i.e.
heads with lower level, or branches that goes through the checkpoint. *)
let locked_valid_heads_for_checkpoint block_store data checkpoint =
Store.Chain_data.Known_heads.read_all
data.chain_data_store >>= fun heads ->
Block_hash.Set.fold
(fun head acc ->
let valid_header =
Store.Block.Header.read_exn
(block_store, head) >>= fun header ->
Locked_block.is_valid_for_checkpoint
block_store head header checkpoint >>= fun valid ->
Lwt.return (valid, header) in
acc >>= fun (valid_heads, invalid_heads) ->
valid_header >>= fun (valid, header) ->
if valid then
Lwt.return ((head, header) :: valid_heads, invalid_heads)
else
Lwt.return (valid_heads, (head, header) :: invalid_heads))
heads
(Lwt.return ([], []))
(* Tag as invalid all blocks in `heads` and their predecessors whose
level strictly higher to 'level'. *)
let tag_invalid_heads block_store chain_store heads level =
let rec tag_invalid_head (hash, header) =
if header.Block_header.shell.level <= level then
Store.Chain_data.Known_heads.store chain_store hash >>= fun () ->
Lwt.return_some (hash, header)
else
let errors = [ Validation_errors.Checkpoint_error (hash, None) ] in
Store.Block.Invalid_block.store block_store hash
{ level = header.shell.level ; errors } >>= fun () ->
Store.Block.Contents.remove (block_store, hash) >>= fun () ->
Store.Block.Operation_hashes.remove_all (block_store, hash) >>= fun () ->
Store.Block.Operation_path.remove_all (block_store, hash) >>= fun () ->
Store.Block.Operations.remove_all (block_store, hash) >>= fun () ->
Store.Block.Predecessors.remove_all (block_store, hash) >>= fun () ->
Store.Block.Header.read_opt
(block_store, header.shell.predecessor) >>= function
| None ->
Lwt.return_none
| Some header ->
tag_invalid_head (Block_header.hash header, header) in
Lwt_list.iter_p
(fun (hash, _header) ->
Store.Chain_data.Known_heads.remove chain_store hash)
heads >>= fun () ->
Lwt_list.filter_map_s tag_invalid_head heads
(* Remove all blocks that are not in the chain. *)
let cut_alternate_heads block_store chain_store heads =
let rec cut_alternate_head hash header =
Store.Chain_data.In_main_branch.known (chain_store, hash) >>= fun in_chain ->
if in_chain then
Lwt.return_unit
else
Store.Block.Contents.remove (block_store, hash) >>= fun () ->
Store.Block.Operation_hashes.remove_all (block_store, hash) >>= fun () ->
Store.Block.Operation_path.remove_all (block_store, hash) >>= fun () ->
Store.Block.Operations.remove_all (block_store, hash) >>= fun () ->
Store.Block.Predecessors.remove_all (block_store, hash) >>= fun () ->
Store.Block.Header.read_opt
(block_store, header.Block_header.shell.predecessor) >>= function
| None ->
Lwt.return_unit
| Some header ->
cut_alternate_head (Block_header.hash header) header in
Lwt_list.iter_p
(fun (hash, header) ->
Store.Chain_data.Known_heads.remove chain_store hash >>= fun () ->
cut_alternate_head hash header)
heads
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module Chain = struct
type nonrec genesis = genesis = {
time: Time.t ;
block: Block_hash.t ;
protocol: Protocol_hash.t ;
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}
let genesis_encoding =
let open Data_encoding in
conv
(fun { time ; block ; protocol } -> (time, block, protocol))
(fun (time, block, protocol) -> { time ; block ; protocol })
(obj3
(req "timestamp" Time.encoding)
(req "block" Block_hash.encoding)
(req "protocol" Protocol_hash.encoding))
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type t = chain_state
type chain_state = t
let main { main_chain } = main_chain
let test chain_state =
read_chain_data chain_state begin fun _ chain_data ->
Lwt.return chain_data.test_chain
end
let allocate
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~genesis ~faked_genesis_hash ~expiration ~allow_forked_chain
~current_head ~checkpoint
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global_state context_index chain_data_store block_store =
Store.Block.Contents.read_exn
(block_store, current_head) >>= fun current_block ->
Store.Block.Header.read_exn
(block_store, current_head) >>= fun current_block_head ->
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let rec chain_data = {
data = {
current_head = {
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chain_state ;
hash = current_head ;
contents = current_block ;
header = current_block_head ;
} ;
current_mempool = Mempool.empty ;
live_blocks = Block_hash.Set.singleton genesis.block ;
live_operations = Operation_hash.Set.empty ;
test_chain = None ;
} ;
checkpoint ;
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chain_data_store ;
}
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and chain_state = {
global_state ;
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chain_id = Chain_id.of_block_hash genesis.block ;
chain_data = { Shared.data = chain_data ; lock = Lwt_mutex.create () } ;
genesis ; faked_genesis_hash ;
expiration ;
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allow_forked_chain ;
block_store = Shared.create block_store ;
context_index = Shared.create context_index ;
block_watcher = Lwt_watcher.create_input () ;
block_rpc_directories = Protocol_hash.Table.create 7 ;
} in
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Lwt.return chain_state
let locked_create
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global_state data ?expiration ?(allow_forked_chain = false)
chain_id genesis commit =
let chain_store = Store.Chain.get data.global_store chain_id in
let block_store = Store.Block.get chain_store
and chain_data_store = Store.Chain_data.get chain_store in
let checkpoint = 0l, genesis.block in
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Store.Chain.Genesis_hash.store chain_store genesis.block >>= fun () ->
Store.Chain.Genesis_time.store chain_store genesis.time >>= fun () ->
Store.Chain.Genesis_protocol.store chain_store genesis.protocol >>= fun () ->
Store.Chain_data.Current_head.store chain_data_store genesis.block >>= fun () ->
Store.Chain_data.Known_heads.store chain_data_store genesis.block >>= fun () ->
Store.Chain_data.Checkpoint.store chain_data_store checkpoint >>= fun () ->
begin
match expiration with
| None -> Lwt.return_unit
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| Some time -> Store.Chain.Expiration.store chain_store time
end >>= fun () ->
begin
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if allow_forked_chain then
Store.Chain.Allow_forked_chain.store data.global_store chain_id
else
Lwt.return_unit
end >>= fun () ->
Locked_block.store_genesis
block_store genesis commit >>= fun genesis_header ->
allocate
~genesis
~faked_genesis_hash:(Block_header.hash genesis_header)
~current_head:genesis.block
~expiration
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~allow_forked_chain
~checkpoint
global_state
data.context_index
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chain_data_store
block_store
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let create state ?allow_forked_chain genesis =
let chain_id = Chain_id.of_block_hash genesis.block in
Shared.use state.global_data begin fun data ->
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if Chain_id.Table.mem data.chains chain_id then
Pervasives.failwith "State.Chain.create"
else
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Context.commit_genesis
data.context_index
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~chain_id
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~time:genesis.time
~protocol:genesis.protocol >>= fun commit ->
locked_create
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state data ?allow_forked_chain chain_id genesis commit >>= fun chain ->
Chain_id.Table.add data.chains chain_id chain ;
Lwt.return chain
end
let locked_read global_state data id =
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let chain_store = Store.Chain.get data.global_store id in
let block_store = Store.Block.get chain_store
and chain_data_store = Store.Chain_data.get chain_store in
Store.Chain.Genesis_hash.read chain_store >>=? fun genesis_hash ->
Store.Chain.Genesis_time.read chain_store >>=? fun time ->
Store.Chain.Genesis_protocol.read chain_store >>=? fun protocol ->
Store.Chain.Expiration.read_opt chain_store >>= fun expiration ->
Store.Chain.Allow_forked_chain.known
data.global_store id >>= fun allow_forked_chain ->
Store.Block.Header.read (block_store, genesis_hash) >>=? fun genesis_header ->
let genesis = { time ; protocol ; block = genesis_hash } in
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Store.Chain_data.Current_head.read chain_data_store >>=? fun current_head ->
Store.Chain_data.Checkpoint.read chain_data_store >>=? fun checkpoint ->
try
allocate
~genesis
~faked_genesis_hash:(Block_header.hash genesis_header)
~current_head
~expiration
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~allow_forked_chain
~checkpoint
global_state
data.context_index
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chain_data_store
block_store >>= return
with Not_found ->
fail Bad_data_dir
let locked_read_all global_state data =
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Store.Chain.list data.global_store >>= fun ids ->
iter_p
(fun id ->
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locked_read global_state data id >>=? fun chain ->
Chain_id.Table.add data.chains id chain ;
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return_unit)
ids
let read_all state =
Shared.use state.global_data begin fun data ->
locked_read_all state data
end
let get_exn state id =
Shared.use state.global_data begin fun data ->
Lwt.return (Chain_id.Table.find data.chains id)
end
let get state id =
Lwt.catch
(fun () -> get_exn state id >>= return)
(function
| Not_found -> fail (Unknown_chain id)
| exn -> Lwt.fail exn)
let all state =
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Shared.use state.global_data begin fun { chains } ->
Lwt.return @@
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Chain_id.Table.fold (fun _ chain acc -> chain :: acc) chains []
end
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let id { chain_id } = chain_id
let genesis { genesis } = genesis
let faked_genesis_hash { faked_genesis_hash } = faked_genesis_hash
let expiration { expiration } = expiration
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let allow_forked_chain { allow_forked_chain } = allow_forked_chain
let global_state { global_state } = global_state
let checkpoint chain_state =
Shared.use chain_state.chain_data begin fun { checkpoint } ->
Lwt.return checkpoint
end
let set_checkpoint chain_state ((level, _block) as checkpoint) =
Shared.use chain_state.block_store begin fun store ->
Shared.use chain_state.chain_data begin fun data ->
let head_header =
data.data.current_head.header in
let head_hash = data.data.current_head.hash in
Locked_block.is_valid_for_checkpoint
store head_hash head_header checkpoint >>= fun valid ->
assert valid ;
(* Remove outdated invalid blocks. *)
Store.Block.Invalid_block.iter store ~f: begin fun hash iblock ->
if iblock.level <= level then
Store.Block.Invalid_block.remove store hash
else
Lwt.return_unit
end >>= fun () ->
(* Remove outdated heads and tag invalid branches. *)
begin
locked_valid_heads_for_checkpoint
store data checkpoint >>= fun (valid_heads, invalid_heads) ->
tag_invalid_heads store data.chain_data_store
invalid_heads level >>= fun outdated_invalid_heads ->
if head_header.shell.level < level then
Lwt.return_unit
else
let outdated_valid_heads =
List.filter
(fun (hash, { Block_header.shell } ) ->
shell.level <= level &&
not (Block_hash.equal hash head_hash))
valid_heads in
cut_alternate_heads store data.chain_data_store
outdated_valid_heads >>= fun () ->
cut_alternate_heads store data.chain_data_store
outdated_invalid_heads
end >>= fun () ->
(* Store the new checkpoint. *)
Store.Chain_data.Checkpoint.store
data.chain_data_store checkpoint >>= fun () ->
data.checkpoint <- checkpoint ;
(* TODO 'git fsck' in the context. *)
Lwt.return_unit
end
end
let acceptable_block chain_state hash (header : Block_header.t) =
Shared.use chain_state.chain_data begin fun chain_data ->
Locked_block.acceptable chain_data hash header
end
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let destroy state chain =
lwt_debug Tag.DSL.(fun f ->
f "destroy %a"
-% t event "destroy"
-% a chain_id (id chain)) >>= fun () ->
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Shared.use state.global_data begin fun { global_store ; chains } ->
Chain_id.Table.remove chains (id chain) ;
Store.Chain.destroy global_store (id chain) >>= fun () ->
Lwt.return_unit
end
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end
module Block = struct
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type t = block = {
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chain_state: Chain.t ;
hash: Block_hash.t ;
contents: Store.Block.contents ;
header: Block_header.t ;
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}
type block = t
type validation_store = {
context_hash: Context_hash.t;
message: string option;
max_operations_ttl: int;
last_allowed_fork_level: Int32.t;
}
module Header = struct
type t = hashed_header = {
header: Block_header.t ;
hash: Block_hash.t ;
}
type block_header = t
let compare b1 b2 = Block_hash.compare b1.hash b2.hash
let equal b1 b2 = Block_hash.equal b1.hash b2.hash
let hash { hash } = hash
let header { header } = header
let shell_header { header = { Block_header.shell } } = shell
let timestamp b = (shell_header b).timestamp
let fitness b = (shell_header b).fitness
let level b = (shell_header b).level
let validation_passes b = (shell_header b).validation_passes
let known chain_state hash =
Shared.use chain_state.block_store begin fun store ->
Store.Block.Header.known (store, hash)
end
let read chain_state ?(pred = 0) hash =
Shared.use chain_state.block_store begin fun store ->
begin
if pred = 0 then
return hash
else
predecessor_n store hash pred >>= function
| None -> return chain_state.genesis.block
| Some hash -> return hash
end >>=? fun hash ->
Store.Block.Header.read (store, hash) >>=? fun header ->
return { header ; hash }
end
let read_opt chain_state ?pred hash =
read chain_state ?pred hash >>= function
| Error _ -> Lwt.return_none
| Ok v -> Lwt.return_some v
let read_exn chain_state ?(pred = 0) hash =
Shared.use chain_state.block_store begin fun store ->
begin
if pred = 0 then
Lwt.return hash
else
predecessor_n store hash pred >>= function
| None -> Lwt.return chain_state.genesis.block
| Some hash -> Lwt.return hash
end >>= fun hash ->
Store.Block.Header.read_exn (store, hash) >>= fun header ->
Lwt.return { header ; hash }
end
let of_block ( { hash ; header } : block ) : t = { hash ; header }
let to_block chain_state ( { hash ; header } : t ) : block option Lwt.t =
Shared.use chain_state.block_store begin fun store ->
Store.Block.Contents.read_opt (store, hash) >>= function
| Some contents -> Lwt.return_some { chain_state ; hash ; contents ; header }
| None -> Lwt.return_none
end
let all_operation_hashes chain_state { hash ; header } =
Shared.use chain_state.block_store begin fun store ->
Lwt_list.map_p
(Store.Block.Operation_hashes.read_exn (store, hash))
(0 -- (header.Block_header.shell.validation_passes - 1))
end
let predecessor chain_state { hash ; header } =
if Block_hash.equal hash header.Block_header.shell.predecessor then
Lwt.return_none (* we are at genesis *)
else
read_exn chain_state header.Block_header.shell.predecessor >>= fun block ->
Lwt.return_some block
let predecessor_n chain_state hash n =
Shared.use chain_state.block_store begin fun block_store ->
predecessor_n block_store hash n
end
end
let compare b1 b2 = Block_hash.compare b1.hash b2.hash
let equal b1 b2 = Block_hash.equal b1.hash b2.hash
let hash { hash } = hash
let header { header } = header
let metadata { contents = { metadata } } = metadata
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let chain_state { chain_state } = chain_state
let chain_id { chain_state = { chain_id } } = chain_id
let shell_header { header = { shell } } = shell
let timestamp b = (shell_header b).timestamp
let fitness b = (shell_header b).fitness
let level b = (shell_header b).level
let proto_level b = (shell_header b).proto_level
let validation_passes b = (shell_header b).validation_passes
let message { contents = { message } } = message
let max_operations_ttl { contents = { max_operations_ttl } } =
max_operations_ttl
let last_allowed_fork_level { contents = { last_allowed_fork_level } } =
last_allowed_fork_level
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let is_genesis b = Block_hash.equal b.hash b.chain_state.genesis.block
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let known_valid chain_state hash =
Shared.use chain_state.block_store begin fun store ->
Store.Block.Contents.known (store, hash)
end
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let known_invalid chain_state hash =
Shared.use chain_state.block_store begin fun store ->
Store.Block.Invalid_block.known store hash
end
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let read_invalid chain_state hash =
Shared.use chain_state.block_store begin fun store ->
Store.Block.Invalid_block.read_opt store hash
end
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let list_invalid chain_state =
Shared.use chain_state.block_store begin fun store ->
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Store.Block.Invalid_block.fold store ~init:[]
~f:(fun hash { level ; errors } acc ->
Lwt.return ((hash, level, errors) :: acc))
end
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let unmark_invalid chain_state block =
Shared.use chain_state.block_store begin fun store ->
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Store.Block.Invalid_block.known store block >>= fun mem ->
if mem
then Store.Block.Invalid_block.remove store block >>= return
else fail (Block_not_invalid block)
end
let is_valid_for_checkpoint block checkpoint =
let chain_state = block.chain_state in
Shared.use chain_state.block_store begin fun store ->
Locked_block.is_valid_for_checkpoint
store block.hash block.header checkpoint
end
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let known chain_state hash =
Shared.use chain_state.block_store begin fun store ->
Store.Block.Contents.known (store, hash) >>= fun known ->
if known then
Lwt.return_true
else
Store.Block.Invalid_block.known store hash
end
let read chain_state ?(pred = 0) hash =
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Shared.use chain_state.block_store begin fun store ->
begin
if pred = 0 then
return hash
else
predecessor_n store hash pred >>= function
| None -> return chain_state.genesis.block
| Some hash -> return hash
end >>=? fun hash ->
Store.Block.Contents.read (store, hash) >>=? fun contents ->
Store.Block.Header.read (store, hash) >>=? fun header ->
return { chain_state ; hash ; contents ; header }
end
let read_opt chain_state ?pred hash =
read chain_state ?pred hash >>= function
| Error _ -> Lwt.return_none
| Ok v -> Lwt.return_some v
let read_exn chain_state ?(pred = 0) hash =
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Shared.use chain_state.block_store begin fun store ->
begin
if pred = 0 then
Lwt.return hash
else
predecessor_n store hash pred >>= function
| None -> Lwt.return chain_state.genesis.block
| Some hash -> Lwt.return hash
end >>= fun hash ->
Store.Block.Contents.read_exn (store, hash) >>= fun contents ->
Store.Block.Header.read_exn (store, hash) >>= fun header ->
Lwt.return { chain_state ; hash ; contents ; header }
end
(* Quick accessor to be optimized ?? *)
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let read_predecessor chain_state hash =
Header.read chain_state hash >>=? fun { Header.header } ->
return header.shell.predecessor
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let read_predecessor_opt chain_state hash =
read_predecessor chain_state hash >>= function
| Error _ -> Lwt.return_none
| Ok v -> Lwt.return_some v
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let read_predecessor_exn chain_state hash =
Header.read_exn chain_state hash >>= fun { Header.header } ->
Lwt.return header.shell.predecessor
let predecessor { chain_state ; header ; hash } =
if Block_hash.equal hash header.shell.predecessor then
Lwt.return_none (* we are at genesis *)
else
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read_exn chain_state header.shell.predecessor >>= fun block ->
Lwt.return_some block
let predecessor_n b n =
Shared.use b.chain_state.block_store begin fun block_store ->
predecessor_n block_store b.hash n
end
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let store
?(dont_enforce_context_hash = false)
chain_state block_header block_header_metadata
operations operations_metadata
{ context_hash ; message ; max_operations_ttl ; last_allowed_fork_level } =
let bytes = Block_header.to_bytes block_header in
let hash = Block_header.hash_raw bytes in
fail_unless
(block_header.shell.validation_passes = List.length operations)
(failure "State.Block.store: invalid operations length") >>=? fun () ->
fail_unless
(block_header.shell.validation_passes = List.length operations_metadata)
(failure "State.Block.store: invalid operations_data length") >>=? fun () ->
fail_unless
(List.for_all2
(fun l1 l2 -> List.length l1 = List.length l2)
operations operations_metadata)
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(failure "State.Block.store: inconsistent operations and operations_data") >>=? fun () ->
(* let's the validator check the consistency... of fitness, level, ... *)
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Shared.use chain_state.block_store begin fun store ->
Store.Block.Invalid_block.known store hash >>= fun known_invalid ->
fail_when known_invalid (failure "Known invalid") >>=? fun () ->
Store.Block.Contents.known (store, hash) >>= fun known ->
if known then
return_none
else begin
(* safety check: never ever commit a block that is not compatible
with the current checkpoint. *)
begin
let predecessor = block_header.shell.predecessor in
Store.Block.Contents.known
(store, predecessor) >>= fun valid_predecessor ->
if not valid_predecessor then
Lwt.return_false
else
Shared.use chain_state.chain_data begin fun chain_data ->
Locked_block.acceptable chain_data hash block_header
end
end >>= fun acceptable_block ->
fail_unless
acceptable_block
(Checkpoint_error (hash, None)) >>=? fun () ->
let commit = context_hash in
Context.exists chain_state.context_index.data commit
>>= fun exists ->
fail_unless exists
(failure "State.Block.store: context hash not found in context")
>>=? fun _ ->
fail_unless
(dont_enforce_context_hash
|| Context_hash.equal block_header.shell.context commit)
(Inconsistent_hash (commit, block_header.shell.context)) >>=? fun () ->
let header =
if dont_enforce_context_hash then
{ block_header
with shell = { block_header.shell with context = commit } }
else
block_header
in
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let contents = {
Store.Block.message ;
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max_operations_ttl ;
last_allowed_fork_level ;
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context = commit ;
metadata = block_header_metadata ;
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} in
Store.Block.Header.store (store, hash) header >>= fun () ->
Store.Block.Contents.store (store, hash) contents >>= fun () ->
let hashes = List.map (List.map Operation.hash) operations in
let list_hashes = List.map Operation_list_hash.compute hashes in
Lwt_list.iteri_p
(fun i hashes ->
let path = Operation_list_list_hash.compute_path list_hashes i in
Store.Block.Operation_hashes.store
(store, hash) i hashes >>= fun () ->
Store.Block.Operation_path.store (store, hash) i path)
hashes >>= fun () ->
Lwt_list.iteri_p
(fun i ops ->
Store.Block.Operations.store (store, hash) i ops)
operations >>= fun () ->
Lwt_list.iteri_p
(fun i ops ->
Store.Block.Operations_metadata.store (store, hash) i ops)
operations_metadata >>= fun () ->
(* Store predecessors *)
store_predecessors store hash >>= fun () ->
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(* Update the chain state. *)
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Shared.use chain_state.chain_data begin fun chain_data ->
let store = chain_data.chain_data_store in
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let predecessor = block_header.shell.predecessor in
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Store.Chain_data.Known_heads.remove store predecessor >>= fun () ->
Store.Chain_data.Known_heads.store store hash
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end >>= fun () ->
let block = { chain_state ; hash ; contents ; header } in
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Lwt_watcher.notify chain_state.block_watcher block ;
Lwt_watcher.notify chain_state.global_state.block_watcher block ;
return_some block
end
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end
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let store_invalid chain_state block_header errors =
let bytes = Block_header.to_bytes block_header in
let hash = Block_header.hash_raw bytes in
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Shared.use chain_state.block_store begin fun store ->
Store.Block.Contents.known (store, hash) >>= fun known_valid ->
fail_when known_valid (failure "Known valid") >>=? fun () ->
Store.Block.Invalid_block.known store hash >>= fun known_invalid ->
if known_invalid then
return_false
else
Store.Block.Invalid_block.store store hash
{ level = block_header.shell.level ; errors } >>= fun () ->
return_true
end
let watcher (state : chain_state) =
Lwt_watcher.create_stream state.block_watcher
let operation_hashes { chain_state ; hash ; header } i =
if i < 0 || header.shell.validation_passes <= i then
invalid_arg "State.Block.operations" ;
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Shared.use chain_state.block_store begin fun store ->
Store.Block.Operation_hashes.read_exn (store, hash) i >>= fun hashes ->
Store.Block.Operation_path.read_exn (store, hash) i >>= fun path ->
Lwt.return (hashes, path)
end
let all_operation_hashes { chain_state ; hash ; header } =
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Shared.use chain_state.block_store begin fun store ->
Lwt_list.map_p
(Store.Block.Operation_hashes.read_exn (store, hash))
(0 -- (header.shell.validation_passes - 1))
end
let operations { chain_state ; hash ; header } i =
if i < 0 || header.shell.validation_passes <= i then
invalid_arg "State.Block.operations" ;
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Shared.use chain_state.block_store begin fun store ->
Store.Block.Operation_path.read_exn (store, hash) i >>= fun path ->
Store.Block.Operations.read_exn (store, hash) i >>= fun ops ->
Lwt.return (ops, path)
end
let operations_metadata { chain_state ; hash ; header } i =
if i < 0 || header.shell.validation_passes <= i then
invalid_arg "State.Block.operations_metadata" ;
Shared.use chain_state.block_store begin fun store ->
Store.Block.Operations_metadata.read_exn (store, hash) i >>= fun ops ->
Lwt.return ops
end
let all_operations { chain_state ; hash ; header } =
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Shared.use chain_state.block_store begin fun store ->
Lwt_list.map_p
(fun i -> Store.Block.Operations.read_exn (store, hash) i)
(0 -- (header.shell.validation_passes - 1))
end
let all_operations_metadata { chain_state ; hash ; header } =
Shared.use chain_state.block_store begin fun store ->
Lwt_list.map_p
(fun i -> Store.Block.Operations_metadata.read_exn (store, hash) i)
(0 -- (header.shell.validation_passes - 1))
end
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let context { chain_state ; hash } =
Shared.use chain_state.block_store begin fun block_store ->
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Store.Block.Contents.read_exn (block_store, hash)
end >>= fun { context = commit } ->
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Shared.use chain_state.context_index begin fun context_index ->
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Context.checkout_exn context_index commit
end
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let protocol_hash block =
context block >>= fun context ->
Context.get_protocol context
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let test_chain block =
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context block >>= fun context ->
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Context.get_test_chain context
let block_validity chain_state block : Block_locator.validity Lwt.t =
known chain_state block >>= function
| false ->
if Block_hash.equal block (Chain.faked_genesis_hash chain_state) then
Lwt.return Block_locator.Known_valid
else
Lwt.return Block_locator.Unknown
| true ->
known_invalid chain_state block >>= function
| true ->
Lwt.return Block_locator.Known_invalid
| false ->
Lwt.return Block_locator.Known_valid
let known_ancestor chain_state locator =
Block_locator.unknown_prefix
~is_known:(block_validity chain_state) locator >>= function
| None -> Lwt.return_none
| Some (tail, locator) ->
if Block_hash.equal tail (Chain.faked_genesis_hash chain_state) then
read_exn
chain_state (Chain.genesis chain_state).block >>= fun genesis ->
Lwt.return_some (genesis, locator)
else
read_exn chain_state tail >>= fun block ->
Lwt.return_some (block, locator)
let get_rpc_directory ({ chain_state ; _ } as block) =
read_opt chain_state block.header.shell.predecessor >>= function
| None -> Lwt.return_none (* genesis *)
| Some pred ->
protocol_hash pred >>= fun protocol ->
match
Protocol_hash.Table.find_opt
chain_state.block_rpc_directories protocol
with
| None -> Lwt.return_none
| Some map ->
protocol_hash block >>= fun next_protocol ->
Lwt.return (Protocol_hash.Map.find_opt next_protocol map)
let set_rpc_directory ({ chain_state ; _ } as block) dir =
read_exn chain_state block.header.shell.predecessor >>= fun pred ->
protocol_hash block >>= fun next_protocol ->
protocol_hash pred >>= fun protocol ->
let map =
Option.unopt ~default:Protocol_hash.Map.empty
(Protocol_hash.Table.find_opt chain_state.block_rpc_directories protocol)
in
Protocol_hash.Table.replace
chain_state.block_rpc_directories protocol
(Protocol_hash.Map.add next_protocol dir map) ;
Lwt.return_unit
end
let watcher (state : global_state) =
Lwt_watcher.create_stream state.block_watcher
let read_block { global_data } ?pred hash =
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Shared.use global_data begin fun { chains } ->
Chain_id.Table.fold
(fun _chain_id chain_state acc ->
acc >>= function
| Some _ -> acc
| None ->
Block.read_opt chain_state ?pred hash >>= function
| None -> acc
| Some block -> Lwt.return_some block)
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chains
Lwt.return_none
end
let read_block_exn t ?pred hash =
read_block t ?pred hash >>= function
| None -> Lwt.fail Not_found
| Some b -> Lwt.return b
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let fork_testchain block protocol expiration =
Shared.use block.chain_state.global_state.global_data begin fun data ->
Block.context block >>= fun context ->
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Context.set_test_chain context Not_running >>= fun context ->
Context.set_protocol context protocol >>= fun context ->
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Context.commit_test_chain_genesis
data.context_index block.hash block.header.shell.timestamp
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context >>=? fun (chain_id, genesis, commit) ->
let genesis = {
block = genesis ;
time = Time.add block.header.shell.timestamp 1L ;
protocol ;
} in
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Chain.locked_create block.chain_state.global_state data
chain_id ~expiration genesis commit >>= fun chain ->
update_chain_data block.chain_state begin fun _ chain_data ->
Lwt.return (Some { chain_data with test_chain = Some chain.chain_id }, ())
end >>= fun () ->
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return chain
end
let best_known_head_for_checkpoint chain_state (level, _ as checkpoint) =
Shared.use chain_state.block_store begin fun store ->
Shared.use chain_state.chain_data begin fun data ->
let head_hash = data.data.current_head.hash in
let head_header = data.data.current_head.header in
Locked_block.is_valid_for_checkpoint
store head_hash head_header checkpoint >>= fun valid ->
if valid then
Lwt.return data.data.current_head
else
let find_valid_predecessor hash =
Store.Block.Header.read_exn
(store, hash) >>= fun header ->
if Compare.Int32.(header.shell.level < level) then
Store.Block.Contents.read_exn
(store, hash) >>= fun contents ->
Lwt.return { hash ; contents ; chain_state ; header }
else
predecessor_n store hash
(1 + (Int32.to_int @@
Int32.sub header.shell.level level)) >>= function
| None -> assert false
| Some pred ->
Store.Block.Contents.read_exn
(store, pred) >>= fun pred_contents ->
Store.Block.Header.read_exn
(store, pred) >>= fun pred_header ->
Lwt.return { hash = pred ; contents = pred_contents ;
chain_state ; header = pred_header } in
Store.Chain_data.Known_heads.read_all
data.chain_data_store >>= fun heads ->
Store.Block.Contents.read_exn
(store, chain_state.genesis.block) >>= fun genesis_contents ->
Store.Block.Header.read_exn
(store, chain_state.genesis.block) >>= fun genesis_header ->
let genesis =
{ hash = chain_state.genesis.block ;
contents = genesis_contents ;
chain_state ; header = genesis_header } in
Block_hash.Set.fold
(fun head best ->
let valid_predecessor = find_valid_predecessor head in
best >>= fun best ->
valid_predecessor >>= fun pred ->
if Fitness.(pred.header.shell.fitness >
best.header.shell.fitness) then
Lwt.return pred
else
Lwt.return best)
heads
(Lwt.return genesis)
end
end
module Protocol = struct
include Protocol
let known global_state hash =
Shared.use global_state.protocol_store begin fun store ->
Store.Protocol.Contents.known store hash
end
let read global_state hash =
Shared.use global_state.protocol_store begin fun store ->
Store.Protocol.Contents.read store hash
end
let read_opt global_state hash =
Shared.use global_state.protocol_store begin fun store ->
Store.Protocol.Contents.read_opt store hash
end
let read_exn global_state hash =
Shared.use global_state.protocol_store begin fun store ->
Store.Protocol.Contents.read_exn store hash
end
let read_raw global_state hash =
Shared.use global_state.protocol_store begin fun store ->
Store.Protocol.RawContents.read (store, hash)
end
let read_raw_opt global_state hash =
Shared.use global_state.protocol_store begin fun store ->
Store.Protocol.RawContents.read_opt (store, hash)
end
let read_raw_exn global_state hash =
Shared.use global_state.protocol_store begin fun store ->
Store.Protocol.RawContents.read_exn (store, hash)
end
let store global_state p =
let bytes = Protocol.to_bytes p in
let hash = Protocol.hash_raw bytes in
Shared.use global_state.protocol_store begin fun store ->
Store.Protocol.Contents.known store hash >>= fun known ->
if known then
Lwt.return_none
else
Store.Protocol.RawContents.store (store, hash) bytes >>= fun () ->
Lwt_watcher.notify global_state.protocol_watcher hash ;
Lwt.return_some hash
end
let remove global_state hash =
Shared.use global_state.protocol_store begin fun store ->
Store.Protocol.Contents.known store hash >>= fun known ->
if known then
Lwt.return_false
else
Store.Protocol.Contents.remove store hash >>= fun () ->
Lwt.return_true
end
let list global_state =
Shared.use global_state.protocol_store begin fun store ->
Store.Protocol.Contents.fold_keys store
~init:Protocol_hash.Set.empty
~f:(fun x acc -> Lwt.return (Protocol_hash.Set.add x acc))
end
let watcher (state : global_state) =
Lwt_watcher.create_stream state.protocol_watcher
end
module Current_mempool = struct
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let set chain_state ~head mempool =
update_chain_data chain_state begin fun _chain_data_store data ->
if Block_hash.equal head (Block.hash data.current_head) then
Lwt.return (Some { data with current_mempool = mempool }, ())
else
Lwt.return (None, ())
end
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let get chain_state =
read_chain_data chain_state begin fun _chain_data_store data ->
Lwt.return (Block.header data.current_head, data.current_mempool)
end
end
let may_create_chain state chain genesis =
Chain.get state chain >>= function
| Ok chain -> Lwt.return chain
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| Error _ ->
Chain.create
~allow_forked_chain:true
state genesis
let read
global_store
context_index
main_chain =
let global_data = {
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chains = Chain_id.Table.create 17 ;
global_store ;
context_index ;
} in
let state = {
global_data = Shared.create global_data ;
protocol_store = Shared.create @@ Store.Protocol.get global_store ;
main_chain ;
protocol_watcher = Lwt_watcher.create_input () ;
block_watcher = Lwt_watcher.create_input () ;
} in
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Chain.read_all state >>=? fun () ->
return state
let init
?patch_context
?(store_mapsize=40_960_000_000L)
?(context_mapsize=409_600_000_000L)
~store_root
~context_root
genesis =
Store.init ~mapsize:store_mapsize store_root >>=? fun global_store ->
Context.init
~mapsize:context_mapsize ?patch_context
context_root >>= fun context_index ->
let main_chain = Chain_id.of_block_hash genesis.Chain.block in
read global_store context_index main_chain >>=? fun state ->
may_create_chain state main_chain genesis >>= fun main_chain_state ->
return (state, main_chain_state, context_index)
2017-05-31 20:27:11 +04:00
let close { global_data } =
Shared.use global_data begin fun { global_store } ->
Store.close global_store ;
Lwt.return_unit
end